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"That's the worst of girls," said Edmund to Peter and the Dwarf. "They never can carry a map in their heads." --CS Lewis, Prince Caspian

Cost: 5 or 10 points

Absolute Direction is a mundane mental physical advantage that grants an excellent sense of direction.

  • Absolute Direction (5 points): Always know which way is north and retrace paths you made less then a month ago. Gives +3 to Body Sense and Navigation (Land, sea, or air)
  • 3D Spatial Sense (10 points): Absolute Direction in 3d space with same bonuses and +1 to Piloting and +2 to Aerobatics, Free Fall, and Navigation (Hyperspace or Space)

B34

Limitations: Requires Signal -20%

This advantage is also referenced in GURPS Fantasy, p. 128, on its use underground; GURPS Magic, p. 135, in the description of the Disorient spell; and GURPS Space, p. 219, on its applicability in hyperspace.

Character TemplatesEdit

Absolute Direction or 3D Spatial Sense appears in the following character templates:

  • Astronaut, in Space, p. 226
  • Colonist, in Space, p. 227
  • Explorer, in Space, p. 230
  • Hunter, in After the End 1 - Wastelander, p. 8
  • Nomad, in After the End 1 - Wastelander, p. 9
  • Trader, in After the End 1 - Wastelander, p. 14
  • Scholar, in Dungeon Fantasy 4 Sages, p. 8
  • Assassin, in Fantasy, p. 115
  • Battle Wizard, in Fantasy, p. 118
  • Merchant, in Fantasy, p. 122
  • Thief, in Fantasy, p. 124
  • Village Sage, in Fantasy, p. 125
  • Engineer, in Fantasy, p. 215
  • Legionary, in Fantasy, p. 216
  • Infiltrator, in Action 1 Heroes, p. 11
  • Wheel Man, in Action 1 Heroes, p. 15
  • Barbarian, in Dungeon Fantasy 1 - Adventurers, p. 4
  • Scout, in Dungeon Fantasy - Adventurers, p. 10
  • Kinetic, in Supers, p. 47
  • Phantom, in Supers, p. 50
  • Archer, in Dungeon Fantasy 15 - Henchmen, p. 8
  • Brute, in Dungeon Fantasy 15 - Henchmen, p. 9
  • Sage, in Dungeon Fantasy 15 - Henchmen, p. 15
  • Native Guide, in Dungeon Fantasy 16 - Wilderness Adventures, p. 11
  • Explorer, in Horror, p. 38
  • The Ripper, in Horror, p. 70
  • Herlechine Horse, in Infinite Worlds - Collegio Januari, p. 11

Racial TemplatesEdit

Absolute Direction or 3D Spatial Sense appears in the following racial templates:

  • Dolphins, in Banestorms, p. 189
  • Minotaurs, in Banestorms, p. 196
  • Minotaur, in Dungeon Fantasy 3 - The Next Level, p. 14
  • Ranger, in Biotech, p. 74
  • Devilfish, in Fantasy, p. 107
  • Unseelie, in Horror, p. 83

Bestiary Entry Edit

Absolute Direction or 3D Spatial Sense appears in the following bestiary entries:

  • Watcher at the Edge of Time, in Dungeon Fantasy Monsters 1, p. 34
  • TASE, in After the End 2 The New World, p. 27
  • Stealth Golem, in Creatures of the Night Volume 5, p. 14
  • Kriegsmachinenmensch (Combat Android), in Infinite Worlds - Worlds of Horror, p. 16

Kromm QuotesEdit

Sean Punch has commented on Absolute Direction in the following posts on the SJG GURPS Forums:

  • On identifying Absolute Direction versus 3D Spatial Sense by name [1]
  • On whether 3D Spatial Sense is realistic for humans [2]
  • On its inclusion in the Minotaur template [3]

See AlsoEdit