"That's the worst of girls," said Edmund to Peter and the Dwarf. "They never can carry a map in their heads." --CS Lewis, Prince Caspian
Absolute Direction[]
Cost: 5 or 10 points
Absolute Direction is a mundane mental physical advantage that grants an excellent sense of direction.
- Absolute Direction (5 points): Always know which way is north and retrace paths you made less then a month ago. Gives +3 to Body Sense and Navigation (Land, sea, or air)
B34
Limitations: Requires Signal -20%
This advantage is also referenced in GURPS Fantasy, p. 128, on its use underground; GURPS Magic™, p. 135, in the description of the Disorient spell; and GURPS Space, p. 219, on its applicability in hyperspace.
3D Spatial Sense[]
3D Spatial Sense [10 points]: Absolute Direction in 3D space, with same bonuses to Body Sense and Navigation, plus a +1 to Piloting and +2 to Aerobatics, Free Fall, and Navigation (Hyperspace or Space)
Character Templates[]
Absolute Direction or 3D Spatial Sense appears in the following character templates:
- Astronaut, in Space, p. 226
- Colonist, in Space, p. 227
- Explorer, in Space, p. 230
- Hunter, in After the End 1 - Wastelander, p. 8
- Nomad, in After the End 1 - Wastelander, p. 9
- Trader, in After the End 1 - Wastelander, p. 14
- Scholar, in Dungeon Fantasy 4 Sages, p. 8
- Assassin, in Fantasy, p. 115
- Battle Wizard, in Fantasy, p. 118
- Merchant, in Fantasy, p. 122
- Thief, in Fantasy, p. 124
- Village Sage, in Fantasy, p. 125
- Engineer, in Fantasy, p. 215
- Legionary, in Fantasy, p. 216
- Infiltrator, in Action 1 Heroes, p. 11
- Wheel Man, in Action 1 Heroes, p. 15
- Barbarian, in Dungeon Fantasy 1 - Adventurers, p. 4
- Scout, in Dungeon Fantasy 1 - Adventurers, p. 10
- Kinetic, in Supers, p. 47
- Phantom, in Supers, p. 50
- Archer, in Dungeon Fantasy 15 - Henchmen, p. 8
- Brute, in Dungeon Fantasy 15 - Henchmen, p. 9
- Sage, in Dungeon Fantasy 15 - Henchmen, p. 15
- Native Guide, in Dungeon Fantasy 16 - Wilderness Adventures, p. 11
- Explorer, in Horror, p. 38
- The Ripper, in Horror, p. 70
- Herlechine Horse, in Infinite Worlds - Collegio Januari, p. 11
Racial Templates[]
Absolute Direction or 3D Spatial Sense appears in the following racial templates:
- Dolphins, in Banestorms, p. 189
- Minotaurs, in Banestorms, p. 196
- Minotaur, in Dungeon Fantasy 3 - The Next Level, p. 14
- Ranger, in Bio-Tech, p. 74
- Devilfish, in Fantasy, p. 107
- Unseelie, in Horror, p. 83
Bestiary Entry[]
Absolute Direction or 3D Spatial Sense appears in the following bestiary entries:
- Watcher at the Edge of Time, in Dungeon Fantasy Monsters 1, p. 34
- TASE, in After the End 2 The New World, p. 27
- Stealth Golem, in Creatures of the Night Volume 5, p. 14
- Kriegsmachinenmensch (Combat Android), in Infinite Worlds - Worlds of Horror, p. 16
Kromm Quotes[]
Sean Punch has commented on Absolute Direction in the following posts on the SJG GURPS Forums:
- On identifying Absolute Direction versus 3D Spatial Sense by name [1]
- On whether 3D Spatial Sense is realistic for humans [2]
- On its inclusion in the Minotaur template [3]