GURPS Wiki
Advertisement
GURPS Wiki

found in Magic: Death Spells page 5

quotes[]

Kromm[]

2014 http://forums.sjgames.com/showpost.php?p=1822400&postcount=5

As for Unkillable, note that none of these spells kill by taking the victim to -5×HP or -10×HP. They inflict a -50- or -100-point disadvantage that causes death to occur without a HT roll at -1×HP or even 0 HP. The fairest way to handle this would be to say that the disadvantage inflicted reduces Unkillable point-for-point. What happens next would depends on the quantity of injury (real or virtual) the spell inflicts.

A death spell that normally insta-kills at -HP inflicts a -50-point disadvantage, so . . .

. . . Unkillable 1 [50] effectively goes to 0 points. If the victim is reduced to -HP, he might die like anyone at -HP or worse. Make the usual HT roll(s) for this. If the spell happens to reduce the subject to -5×HP, then don't bother with a HT roll; death occurs.

. . . Unkillable 2 [100] effectively goes to 50 points, so treat it as Unkillable 1. Being at -HP simply can't kill the victim. If the spell happens to reduce the subject to -10×HP, death occurs without a HT roll.

. . . Unkillable 3 [150] effectively goes to 100 points, so treat it as Unkillable 2. Being at -HP simply can't kill the victim. If the spell happens to reduce the subject to -10×HP, death occurs without a HT roll but the subject's body will grow back eventually, if this isn't prevented.

A death spell that normally insta-kills at 0 HP inflicts a -100-point disadvantage, so . . .

. . . Unkillable 1 [50] effectively goes to -50 points, so treat this as a regular case of Fragile (Unnatural). If the victim is reduced to -HP or worse, he dies without a HT roll. In effect, the spell works like one that kills at -HP, not at 0 HP.

. . . Unkillable 2 [100] effectively goes to 0 points. If the victim is reduced to -HP, he might die like anyone at -HP or worse. Make the usual HT roll(s) for this. If the spell happens to reduce the subject to -5×HP, then don't bother with a HT roll; death occurs.

. . . Unkillable 3 [150] effectively goes to 50 points, so treat it as Unkillable 1. Being at -HP simply can't kill the victim. If the spell happens to reduce the subject to -10×HP, death occurs without a HT roll.

Thus, Unkillable is a reasonably good defense against death (as it should be), but not a guarantee.

Advertisement