Alcoholism is a physical, mundane disadvantage. It is described in Basic Set, p. 122-123 and is referenced in Mysteries, p. 108, on its suitableness for investigator characters.
It is worth -15 if alcohol if legal or -20 points if illegal.
Kromm Quotes
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Sean Punch has commented on Alcoholism in the following posts to the SJG GURPS Forums:
- On handling Alcoholism separately from Addiction
- On Addiction as a disadvantage that might conflict with another disadvantage
- On Addiction and Alcoholism using Will rolls rather than a self-control number
- On its unsuitability for a Dungeon Fantasy campaign