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Basic Lift (BL) is the maximum weight you can lift over your head with one hand in one second and is equal to (STxST)/5 lbs. In conjunction with Encumbrance it determines Basic Move. Some (but not all) aspects of it can be modified by Lifting ST.

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Dungeon Fantasy[]

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  1. One-Handed Lift:
    1. BL (one second),
    2. 2×BL (two seconds).
  2. Two-Handed Lift:
    1. 2×BL (one second),
    2. 4×BL (two seconds),
    3. 8×BL (four seconds).
  • Shove and Knock Over:
    1. 12×BL (one second),
    2. 24×BL with a running start (two seconds).
  • Maximum Press: 15×BL (get your entire body under the load and use your back).
    • Costs 1 FP per second on top of any extra effort!
  • Pull/Drag: 15×BL,
    • and also divide the load's effective weight by 2 on a slick surface (e.g., ice),
    • 5 for a one-wheeled wheelbarrow,
    • 10 for a two-wheeled cart,
    • or 20 for a four-wheeled wagon.
    • Add any conveyance’s weight to the load before dividing.
    • Determine encumbrance level using effective weight, and find Move normally.
  • Shift/Rock Slightly: 50×BL.
  • Lifting in Combat: Each second of lifting is a Ready maneuver.
    • To pick up another character, you must successfully grapple first (Grappling, pp. 40-41) – and your rival may try to break free during the time the lift takes!
  • Shoving something is an Attack maneuver,
    • preceded by a Move maneuver for a running start.
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