Basic Lift (BL) is the maximum weight you can lift over your head with one hand in one second and is equal to (STxST)/5 lbs. In conjunction with Encumbrance it determines Basic Move. Some (but not all) aspects of it can be modified by Lifting ST.
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Dungeon Fantasy[]
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- One-Handed Lift:
- BL (one second),
- 2×BL (two seconds).
- Two-Handed Lift:
- 2×BL (one second),
- 4×BL (two seconds),
- 8×BL (four seconds).
- Shove and Knock Over:
- 12×BL (one second),
- 24×BL with a running start (two seconds).
- Maximum Press: 15×BL (get your entire body under the load and use your back).
- Costs 1 FP per second on top of any extra effort!
- Pull/Drag: 15×BL,
- and also divide the load's effective weight by 2 on a slick surface (e.g., ice),
- 5 for a one-wheeled wheelbarrow,
- 10 for a two-wheeled cart,
- or 20 for a four-wheeled wagon.
- Add any conveyance’s weight to the load before dividing.
- Determine encumbrance level using effective weight, and find Move normally.
- Shift/Rock Slightly: 50×BL.
- Lifting in Combat: Each second of lifting is a Ready maneuver.
- To pick up another character, you must successfully grapple first (Grappling, pp. 40-41) – and your rival may try to break free during the time the lift takes!
- Shoving something is an Attack maneuver,
- preceded by a Move maneuver for a running start.