A Battle is an event or unit of time whose discrete parameters influence the function of certain abilities, including:
- Tactics rerolls, per GURPS Martial Arts
- Sensitivity refers to "failed attempt against the subject this combat" so it similarly depends on an unbeknownst dividing lines between events called "a combat" or "a battle"
- Dirty Fighting per Dungeon Fantasy 11
- Once Per Weapon Per Battle per Dungeon Fantasy 12