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GURPS Wiki
GURPS Wiki

Blessed is a mental, supernatural advantage comes in three core forms:

  • Blessed (10 points): receive (ie visions) wisdom from your deity. Takes an hour and costs 10 FP. Gives +1 Rep to followers of the deity.
  • Very Blessed (20 points): same as Blessed with +5 to vision interpretation and +2 rep.
  • Heroic Feats (10 points): Once per game session, you may add 1d to one of ST, DX, or HT (other traits, such as Basic Move, are at the GM’s discretion).
    • up to two levels can be bought for each attribute (max 6 levels overall) in Monster Hunters

Note the GM can use Blessing as a way to obtain other advantages; cost is per the mundane version of that advantage.

Monster Hunters[]

Monster Hunters 1 (Champions) page 23 has new notes, and the Ghost Weapon variation is on page 43.

References[]

  • Dungeon Fantasy 11: Power-Ups™, pp. 28 and 36, as power-ups for holy warriors and unholy warriors
  • GURPS Fantasy, p. 128, where two new forms are given: Armor of Faith and The King's Two Bodies
  • GURPS Mysteries, p. 107, on Blessed possibly granting a resistance to information spells
  • GURPS Powers:
    • P. 16, on suitable power types
    • P. 30, on powers granted by gods
    • P. 43, on Blessed as a non-divine ability
    • P. 186, on roleplaying implications

See Also[]