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kromm[]

http://forums.sjgames.com/showthread.php?p=377057

Innate Attacks have Bulk 0. On a Move and Attack (p. B365), this means that they attack at -2, because that's worse than Bulk. However, that isn't the same as saying that they have Bulk -2.

In every other situation where Bulk would matter -- e.g., in close combat (p. B391) -- Innate Attacks have no penalty. And Bulk is "undefined" here in its role as a Holdout penalty, as Innate Attacks are intrinsic and don't require Holdout in the first place.

I'd say that giving an Innate Attack a true Bulk for all purposes is worth very little. I might allow -5% for genuine Bulk -2, and then -5% per further doubling: -10% for Bulk -4, -15% per Bulk -8, etc.