Cost: 5/level
A Burning Attack (burn) inflicts damage using flame, an energy beam, or localized electrical burns. It can be an Innate Attack
Powers Built From Burning Attack[]
Built-In Firearms[]
GURPS Powers groups these Burning Attacks along with Piercing Attacks under Built-In Firearms.[1]
Name | Percentage | Components | Cost | Page |
---|---|---|---|---|
Blaster Pistol | (+265%) | Burning Attack 3d; Accurate +2; Armor Divisor (5); Increased 1/2D x20 and Max x10; Rapid Fire; Surge | [55] | 136 |
Blaster Rifle | (+310%) | Burning Attack 6d (Accurate +9; Armor Divisor (5); Increased 1/2D and Max; Rapid Fire; Surge) | [123] | 135 |
Flamethrower | (+105% | Burning Attack 3d (Armor Divisor (0.5); Cyclic, 10 seconds, 3 cycles; Increased Range 4; Jet; Limited Use, 10 uses, Slow Reload) | [31] | 135 |
Laser Pistol | (+210%) | Burning Attack 3d (Accurate +3; Armor Divisor (2); Increased 1/2D x20 and Max x10, Rapid Fire, RoF 10, Selective Fire | [47] | 135-136 |
Laser Rifle | (+260%) | Burning Attack 5d (Accurate +11; Armor Divisor (2); Increased 1/2D x50 and Max x20; Rapid Fire, RoF 10, Selective Fire) | [90] | 136 |
Elemental Attacks[]
GURPS Powers groups these Burning Attacks under Elemental Attacks.[2]
Electricity[]
Name | Percentage | Components | Cost | Page |
---|---|---|---|---|
Arc | (+40%) | Burning Attack 7d (Melee Attack, Reach C, Cannot Parry; Side Effect, Stunning; Surge; Variable) | [49] | |
Call Lightning | (+175%) | Burning Attack 3d+2 (Area Effect, 2 yards; Bombardment, skill 12; Environmental, Air; Overhead; Persistent; Side Effect, Stunning; Surge) | [50] | |
Lightning Bolt | (+100%) | Burning Attack 5d (Accurate +2; Increased 1/2D x10 and Max x2; Side Effect, Stunning,; Surge) | [50] | |
Surge | (+0%) | Burning Attack 10d (Accurate +2, +10%; Increased 1/2D x10 and Max s2, +5%; No Wounding; Surge) | [50] |
Heat/Fire[]
Name | Percentage | Components | Cost | Page |
---|---|---|---|---|
Breath of Dragon | (-25%) | Burning Attack 1d (Costs 1 FP; Melee Attack, Reach 1-4, Cannot Parry) | [4] Counts as melee attack. | GURPS Martial Arts pg 45 |
Dragon Breath | (+60%) | Burning Attack 4d (Cone, 5 yards; Limited Use, 3/day; Reduced Range, x1/5). | [32] | Basic Set p114 |
Fire Bolt | (+10%) | Burning Attack 9d (Increased 1/2D x5) | [50] | |
Fireball | (+50%) | Burning Attack 6d+2 (Explosion 1) | [50] | |
Flame Breath | (+80%) | Burning Attack 5d+1 (Cone, 5 yards; Reduced Range, x1/5, -20) | [49] | |
Flame Jet | (+0%) | Burning Attack 10d (Jet) | [50] | |
Immolation | (+50%) | Burning Attack 6d+2 (Aura; Melee Attack) | [50] | |
Inferno | (+95%) | Burning Attack 5d (Area Effect, 2 yards; Persistent; Variable) | [49] | |
Plasma Torch | (+125%) | Burning Attack 4d+1 (Armor Divisor (5); Melee Attack, Reach C, 1, Cannot Parry) | [50] |
Light, Radiation, and Sound/Vibration[]
Name | Percentage | Components | Cost | Page |
---|---|---|---|---|
Laser | (+100%) | Burning Attack 5d (Accurate +3; Armor Divisor (2); Increased 1/2D x20 and Max, x10) | [50] | |
Particle Beam | (+300%) | Burning Attack 2d+2 (Accurate +2; Armor Divisor (5)Increased 1/2D x10 and Max x2; Radiation; Surge) | [52] | |
Sonic Scream | (+75%) | Burning Attack 6d-1 (Environmental, Air/Water; No Incendiary Effect; Side Effect, Deafness; Underwater | [51] |
Supernatural Attacks[]
GURPS Powers groups these Burning Attacks under Supernatural Attacks.[3]
Name | Percentage | Components | Cost | Page |
---|---|---|---|---|
Burning Touch | (+250%) | Burning Attack 3d-1 (Accessibility, Only on living beings; Cosmic, Irresistible attack; Melee Attack, Reach C, Cannot Parry; No Incendiary Effect; Variable) | [49] | |
Pyrokinetic Attack | (+190%/+250%) | Burning Attack 1d (Based on HT; Malediction 2; No Signature) Affliction 1 (HT; Agony; Follow-Up, Burning Attack) | [15]+[35] |
Examples[]
The Weird pg 33 "Supercharging" includes this as a component. -10+80-30-10-10-10 is a net of +10% in modifiers. It has a final cost of 3 points. It is listed as doing 1d-2 meaning it is 1 die with 0.3 is subtracted twice, for a base of 0.4 dice. 5*.4 = 2 character points. 2 character points +10% = 2.2 character points which rounds up to 3.
See Also[]
References[]
- Basic Set pg 61
- GURPS Powers pg 136-151
- ↑ GURPS Powers 136-137
- ↑ GURPS Powers pg 142-145
- ↑ GURPS Powers pg 137-140