Carrier is a feature mentioned on page 12 of Toolkit 2.
It falls between the Dominance advantage and Infectious Attack disadvantage, where it doesn't allow you to create a Minion or force you to make a possible Enemy.
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Carrier is a feature mentioned on page 12 of Toolkit 2.
It falls between the Dominance advantage and Infectious Attack disadvantage, where it doesn't allow you to create a Minion or force you to make a possible Enemy.