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Cost: 10 points

Catfall is a physical, exotic advantage that subtracts five yards from a fall automatically, and allows a DX roll for half damage.[1]

Special Enhancements[]

  • Feather Fall (+20%)[2] -- You always enjoy the benefits of Catfall, even if bound and dropped on your head!

Special Limitations[]

  • Parachute (-30%)[2] -- Works like Catfall for falls that take two seconds or more. Needs open air in a radius equal to your height to function. Doesn't work if falling down a narrow passage, or in "very thin" or thinner atmospheres.

Regarding Ninjas[]

Catfall [9 points]

Prerequisite: Ninja Talent 1+.

Statistics: Catfall (PM, -10%) [9].[3]

Catfall is indispensable for any ninja looking to climb. It's often paired with Perfect Balance, allowing a ninja to avoid falling in the first place. Catfall is part of the Way of Shadows ninja path.[4]

Kromm Quotes[]

Sean Punch has commented on Catfall in the following post to the SJG GURPS Forums:


See Also[]

References[]