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Cost: 1 to 10 points

Claim to Hospitality is a social, mundane advantage where you belong to a social group that encourages its members to assist one another. The point cost depends on the extent and wealth of the group.

{Basic Set 41-42)

Referenced in GURPS Low-Tech Companion 1: Philosophers and Kings, p. 4, on gifting traditions between family bands; in GURPS Dungeon Fantasy 7: Clerics, pp. 11-12, Dungeon Fantasy 8: Treasure Tables, p. 4, Dungeon Fantasy 9: Summoners, p. 18, and Dungeon Fantasy 11: Power-Ups, p. 16, all on hospitality for adventuring PCs, and in GURPS Mysteries, p. 107, on Claim to Hospitality as suitable for an investigator.

See Also[]

GURPS Low-Tech

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