This is Classic material. Some conversion will be needed to use with 4e, some of which may have been done for you. |
Classic: Castle Falkenstein (2000) is a Classic conversion of Castle Falkenstein by R. Talsorian Games.
Falkenstein-5, 1871
Divergence: Cenozoic Era; Pterodraconis Sapiens (aka dragons) evolved
Quantum: 4
Converting to GURPS[]
The information here has been updated from Classic to 4e.
Ability Ratings terms roughly correspond to the terms used to denote Attributes and Skill level. Anything below Average (AV) generally translates into a disadvantage or a default level for a skill.
Castle Falkenstein Ability Rating |
Poor (PR) | Average (AV) | Good (GD) | Great (GR) | Exceptional (EXC) |
GURPS Equivalent | >8; default (skills) Disadvantage |
9โ11 | 12โ13 minor Advantage |
14โ15 1-2 "substantial" Advantages |
15โ17 1+ "major" Advantages |
Castle Falkenstein Ability | GURPS Equivalent |
---|---|
Athletics | Jumping, Riding (Horse), Running, a Sport, Swimming, and Throwing |
Charisma | Charisma, relevant Social skills at Good or higher |
Comeliness | Appearance |
Connections | Status, Contacts, Contact Group, Reputation |
Courage | Will; Unfazeable |
Education | Language |
Exchequer | Wealth |
Fisticuffs | Brawling, Blackjack or Knife, Boxing, Wrestling,Martial Arts (rare) |
Marksmanship | Guns, Bow |
Physician | First Aid at low Ratings; many of the Medical skills (at least Physician) at higher ones. |
Physique | Strength and Hit Points |
Social Graces | Low: Odious Personal Habits, Stuttering; high: Savoir-Faire |
Sorcery | Magery 0 at Average |
Tinkering | Armoury, Lockpicking, Mechanic, Engineer, Gadgeteer |
Diary Entries | If available maps to things like Allies, Enemies, Obsessions, Code of Honor, and Quirks |
Maps[]
Additional Material[]
- Pyramid Pick: Castle Falkenstein (Pyramid Classic 10)
- GURPS Castle Falkenstein: The Ottoman Empire
- The Glass Mountain Adventure (Pyramid sample undated)
- Designer's Notes: GURPS Castle Falkenstein (9/1/2000)
- Designer's Notes: GURPS Castle Falkenstein: The Ottoman Empire (7/12/2002)
- The Realm of the Inca: An Empire of Magic and Super-Science for GURPS Castle Falkenstein (3/23/2001)
- GURPS Steampunk
- GURPS Steamtech
- GURPS Update
- Memoirs of Auberon of Faerie
- Cap'n Ben's Castle Falkenstein Page