This is Classic material. Some conversion will be needed to use with 4e, some of which may have been done for you. |
Classic: Celtic Myth (1995, 2000) is for roleplaing in the world of ancient Irish and Welsh heroes.
The Celtic World[]
- The Celtic World-View
- Maps and plans: Prydain and Eriu; Typical Dun, and Typical Hill Fort
- Celtic Religion
The Tales[]
Characters[]
- Advantages, Disadvantages, Skills
The Sidhe[]
Magic[]
- The Druids
- Gesas
- Tree Magic: Consonant Tree Spells and Vowel Spells
Campaigns[]
- Types of Campaign: The King's Champions, Questing, Themes and Prophecies, The Sons of Tureen
- Timeline: mixture of historical and mythical 3000 BCE to 600 CE
Related material[]
- GURPS Celtic Myth Designer's Notes (Pyramid #21)
- GURPS Dragons pg 11
- Classic: Religion
- Classic: Spirits pg 17
- Classic: Undead pg 13
- GURPS Villains