This is Classic material. Some conversion will be needed to use with 4e, some of which may have been done for you. |

Classic: Ogre (2000) is the GURPS conversion of Steve Jackson's Ogre game for Metagaming Concepts Microgame.
Before the Factory States[]
The world of OGRE is at war both physically and mentally--technology and tactics built around mutual paranoia built over a long period of time. The main struggle of the old days (from 2050s to the Last War of '92) was the result of a long and complex cold war, with the ruling parties attempting to consolidate more and more power under a cybertank-backed empire. This lead to more and more OGREs, until--much like the world of Reign of Steel--the machines decided the war had gone on long enough.
- It seems that the supposed follow-up to this timeline, "OGRE: The Factory States", was never published. :(
OGRE details[]
See main page: OGRE vehicle page
The Mark I Pikeman[]
A 2060 model and the first official OGRE design in mass production. Despite some sources[1] claiming that Mark I could be transported by "regular" air transport, its weight of 768 tons required the might of a mega-zeppelin to carry it.
Additional Material[]
- Classic: Mecha
- Classic: Robots
- GURPS Update
- Ogre Interactive Record Sheets
- Designer's Notes: GURPS Ogre (7/14/2000)
- The Factory States (Pyramid 2 unknown date)
- The 30-Seconders: A GURPS Ogre Campaign (12/1/2000)
- โ p.88