Cost: Variable

Claws is a physical, exotic advantage, described in Basic Set, pp. 42-43. It has these variations

It is referenced in GURPS Martial Arts, p. 42, on acquiring the advantage by martial artists.

Kromm QuotesEdit

Sean Punch has commented on Claws in the following posts to the SJG GURPS Forums:

  • Noting that they are retractable by default [1]
  • On concealing them with the Switchable enhancement [2]
  • On the physical for of the variations [3]
  • On damaging them [4]
  • On adding additional damage types [5]
  • As compared to the bladed hand weapon [6], [7]
  • On Wolverine [8]


as points out, claws for digging could be:

  • Tunneling (Slow) for [5+1*] in Powers, p85
  • Burrower p. 10 from GURPS Power-Ups 2: Perks

See AlsoEdit