Cost: [15]
Combat Reflexes is a mental, mundane advantage that grants extraordinary reactions to the point you are rarely surprised for more than a moment. (Basic Set 43)
Bonuses: +1 to all active defense rolls, +1 to Fast-Draw skill, and +2 to Fright Checks
It includes a +6 bonus on "all IQ rolls to":
- wake up
- recover from surprise
- recover from mental “stun.”
Kromm Quotes[]
Sean Punch has commented on Combat Reflexes in the following posts to the SJG GURPS Forums:
- On its cost [1], [2]
- On its learnability [3]
- Compared to Enhanced Defenses [4]
- On its (non)interaction with Cowardice [5], [6]
- On it not affecting blocking spell rolls [7]
- On assigning it to NPCs [8]