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This is regarding an unofficial conversion of D&D material to GURPS.

This combines Generic Universal Eggplant's Exotic Weapon tables.

Melee Weapons[]

Axe/Mace[]

AXE/MACE (DX-5, Flail-4, or Two-Handed Axe/Mace-3)
TL Weapon Damage Reach Parry Cost Weight ST Notes
0 Tigerskull Club sw+2 cr
sw+1(0.5) imp
1
1
0U $20 5.5 12


[3, 4]

1 Manti sw imp 1 0 $65 2 8 [2, 3, 4]
1 Sapara sw cut 1 0U $350 2 8 [2]
2 Gnome Hooked Hammer sw+3 cr
sw+2 imp
sw+2 cut
sw+1 imp
thr-2 cut
1 0U $130 6 12
Normal
Pick. [2,3]
Sickle. [2]
Sickle. [2,3]
Sickle hook. [2]
2 SM-2 Gnome Hooked Hammer sw+2 cr
sw+1 imp
sw+1 cut
sw+1 imp
thr-2 cut
1 0U $35 1.5 6

Normal
Pick. [2,3]
Sickle. [2]
Sickle. [2,3]
Sickle hook. [2]

3 Heavy Sickle sw+1 cut
sw+1 imp
thr-2 cut
1 0U $100 4 11


[3]

Hook. [2]

Brawling, (Karate,) or DX[]

BRAWLING, KARATE, or DX
TL Weapon Damage Reach Parry Cost Weight ST Notes
3 Bladed Gauntlet sw-2 cut
thr imp
C 0 $190 3.4 8 [5, 6]

[5, 6]

3 Manople sw-2 cut

thr imp

C

C

0

0

$240 3.9 8 [5, 6]

[5, 6]

BRAWLING or DX
1 Dragonsplit thr cut C 0 $420 2 - Hilt punch. [5, 6]
BRAWLING-2, KARATE-2, or DX-2
2 Foot Spike thr imp C, 1 No $20 0.25 - [5, 11]

Broadsword[]

BROADSWORD (DX-5, Force Sword-4, Rapier-4, Saber-4, Shortsword-2, or Two-Handed Sword-4)
TL Weapon Damage Reach Parry Cost Weight ST Notes
3 Great Scimitar sw+2 cut
thr+1 imp
1, 2
2
0U $950 7.5 12
12

Flail[]

FLAIL (DX-6, Axe/Mace-4, or Two-Handed Flail-3)
TL Weapon Damage Reach Parry Cost Weight ST Notes
3 Gyrspike sw+3 cr 1 0U $780 8 12 [7]
2 Barbed Bolas sw+2 cr 1 -2U $28 2 7 [7, 9]

Knife[]

KNIFE (DX-4, Force Sword-3, Main-Gauche-3, or Shortsword-3)
TL Weapon Damage Reach Parry Cost Weight ST Notes
1 Barbed Dagger thr-1 imp C -1 $80 0.25 5 [3]
2 Gnome Quickrazor sw-1 cut C, 1 -1 $100 0.5 5
2 SM-2 Gnome Quickrazor sw-1 cut C, 1 -1 $25 0.15 3
2 Panther Claw sw-3 cut
thr+1 imp
C, 1

C

-1

-1

$100 1.5 6 [4, 6, 8]
2 Stump Knife sw-3 cut
thr+1 imp
C, 1

C

-1

-1

$50 1 6 [4, 6, 8]

Kusari[]

KUSARI (DX-6, Monowire Whip-3, Two-Handed Flail-4, or Whip-3)
TL Weapon Damage Reach Parry Cost Weight ST Notes
3 Chain-and-Dagger sw+2 cr

thr+2 cr

1, 2*

1, 2*

-2U

-2U

$90 4 9†

9†

[7]

[7]

3 Lynxpaw sw+2 cr

thr+2 cr

1, 2*

1, 2*

-2U

-2U

$840 5.25 10†

10†

[7]

[7]

Polearm[]

POLEARM (DX-5, Spear-4, Staff-4, or Two-Handed Axe/Mace-4)
TL Weapon Damage Reach Parry Cost Weight ST Notes
0 Goad sw+2 cr

thr+2 imp

1, 2*

1, 2*

0U

0

$60

-

8.5

-

12‡

12†

0 Sugliin sw+4(0.5) cut 2, 3* 0U $30 11 13‡ [2]

Raper[]

TL Weapon Damage Reach Parry Cost Weight ST Notes
3 Elven Courtblade sw+1 cut

thr+1 imp

1, 2

1, 2

0F

0F

$1,200 6 11

11

3 Elven Thinblade thr+1 imp 1, 2 0F $800 2.75 9 [4]
3 Lynxpaw thr+1 imp 1, 2 0F $840 5.25 10†
3 Quickblade Rapier sw-1 cut

thr+1 imp

1, 2

1, 2

0F

0F

$1,200 2.25 8

8

Smallsword[]

SMALLSWORD (DX-5, Main-Gauche-3, Rapier-3, Saber-3, or Shortsword-4)
TL Weapon Damage Reach Parry Cost Weight ST Notes
3 Elven Lightblade thr-1 imp C, 1 0F $600 0.25 5 [4]

Shortsword[]

SHORTSWORD (DX-5, Broadsword-2, Force Sword-4, Jitte/Sai-3, Knife-4, Saber-4, Smallsword-4, or Tonfa-3)
TL Weapon Damage Reach Parry Cost Weight ST Notes
1 Sapara sw cut 1 0U $350 2 8 [2]
0 Ankus sw cr

thr cr

1

1

0

0

$45 1 6 [2]

[2]

0 Spiked Ankus sw cr

thr imp

1

1

0

0

$45 1 6 [2]

[2]

1 Dragonsplit sw cut

thr+1 imp

1

1

0

0

$420 2 8

8

1 Gnome Swordcatcher sw cut

thr+1 imp

1

1

0

0

$450 2.5 8

8

1 SM-2 Gnome Swordcatcher sw cut

thr+1 imp

1

1

0

0

$115 0.7 4

4

Spear[]

SPEAR (DX-5, Polearm-4, or Staff-2)
TL Weapon Damage Reach Parry Cost Weight ST Notes
0 Dwarven Urgrosh thr+2 imp 1-2* 0 $105 6.5 11† [1]
0 SM-1 Dwarven Urgrosh thr+2 imp 1-2* 0 $70 4.2 9† [1]
0 Ritiik


two hands

thr+2 imp

thr-2 cut

thr+3 imp

thr-1 cut

1*

1*

1, 2*

1, 2*

0

0

0

0

$65

-

-

-

4.5

-

-

-

11

11

9†

9†


Hook. [2]


Hook. [2]

1 Manti thr+1 imp

thr cut

1

1

0

0

$65

-

2

-

6

6

[2]

Tip Slash.

2 Duom

two hands

or

two hands

thr+2 imp

thr+3 imp

thr imp

thr+1 imp

2, 3*

2, 3*

1, 2*

1, 2*

0U

0

0U

0

$150

-

-

-

8

-

-

-

12

11†

12

11†


Reverse Thrust. [2]

Reverse Thrust. [2]

3 Ripper thr(2) imp 1 0 $300 2 6

Staff[]

STAFF (DX-5, Polearm-4, or Spear-2)
TL Weapon Damage Reach Parry Cost Weight ST Notes
3 Double Khopesh sw+3 cut

thr-1 cut

1, 2

1, 2

0

0

$1,200

-

10

-

12†

12†


Hook. [2]

Two-Handed Axe/Mace[]

TWO-HANDED AXE/MACE (DX-5, Axe/Mace-3, Polearm-4, or Two-Handed Flail-4)
TL Weapon Damage Reach Parry Cost Weight ST Notes
0 Dwarven Urgrosh sw+4 cut 2 0U $105 6.5 11†
0 SM-1 Dwarven Urgrosh sw+3 cut 2 0U $70 4.2 9†
0 Battlehorn sw+4(0.5) imp 1, 2 0 $100 10 12† [3]
0 Tigerskull Club sw+3 cr

sw+2(0.5) imp

1

1

0U

0U

$20 5.5 11†

11†


[3]

2 Gnome Hooked Hammer sw+4 cr
sw+3 imp
sw+3 cut
sw+2 imp
thr-1 cut
1 0U $130 6 11†

Pick. [2,3]
Sickle. [2]
Sickle. [2,3]
Sickle hook. [2]

2 SM-2 Gnome Hooked Hammer sw+2 cr
sw+2 imp
sw+2 cut
sw+1 imp
thr-1 cut
1 0U $35 1.5 6†

Pick. [2,3]

Sickle. [2]

Sickle. [2,3]

Sickle hook. [2]

3 Dire Pick sw+3 imp 2 0U $105 4.5 10† [3, 4]
3 Double Khopesh sw+3 cut

thr-1 cut

1, 2

1, 2

0

0

$1,200 10 12†

12†


Hook. [2]

Two-Handed Sword[]

TWO-HANDED SWORD (DX-5, Broadsword-4, or Force Sword-4)
TL Weapon Damage Reach Parry Cost Weight ST Notes
3 Gyrspike sw+1 cut

thr+2 imp

1

1, 2

0

0

$780

-

8

-

11†

11†

3 Great Falchion sw+4 cut

thr+2 imp

1, 2

2

0U

0U

$1,120

-

10.5

-

12†

12†

3 Great Scimitar sw+3 cut

thr+2 imp

1, 2

2

0

0

$950

-

7.5

-

11†

11†

3 Jovar sw+4 cut

thr+3 imp

1, 2

2

0U

0

$1,500

-

9

-

13†

12†

Whip[]

WHIP (DX-5, Kusari-3, or Monowire Whip-3)
TL Weapon Damage Reach Parry Cost Weight ST Notes
1 Whip-Dagger sw-2(0.5) cr 1-7* -2U $30+$20/yd. 0.25+0.5/yd. var. [10]
3 Scourge sw-1(0.5) cr 1-7* -2U $80/yd. 2/yd. var. [10]

Melee Weapons Notes[]

[1] The spear end.

[2] Hook enables the rules under Hook (GURPS Low-Tech, p. 54), and may also damage the victim.

[3] May get stuck; see Picks (p. B405).

[4] Reduce penalty for targeting chinks in armor (p. B400) by -2.

[5] Attack receives damage bonuses for whichever of Boxing (p. B182), Brawling (p. B182), or Karate (p. B203) is used to deliver it – exactly as if it were an unarmed strike. Claws don’t improve damage with such weapon-assisted blows.

[6] Gives the hand (only) DR. A bladed gauntlet provides DR 4 and takes 10 seconds to don. For other weapons, this indicates a metal hilt that provides DR 4, cumulative with glove DR – although the hilt is too cramped to accommodate metal gauntlets. Panther claws don’t enclose the hand completely; DR applies only on a roll of 1-3 on 1d.

[7] Attempts to parry flails and kusaris are at -4; fencing weapons (“F” parry) can’t parry at all! Attempts to block such weapons are at -2. Halve these penalties for the bola perdida, bolas, nunchaku, thonged club, and weighted scarf.

[8] Use Brawling or Karate parry if better than usual weapon parry.

[9] Can be thrown.

[10] Specify maximum reach (1-7 yards) when bought. Cost and weight are per yard. The whip-dagger requires ST 5, +1 per yard. Many special rules apply; be sure to see Whips (p. B406).

[11] If you miss with a kick, roll vs. DX to avoid falling.

Ranged Weapons[]

Bolas[]

BOLAS (No default)
TL Weapon Damage Acc Range Weight RoF Shots Cost ST Bulk Notes
2 Barbed Bolas thr cr 0 x3 2 1 T(1) $28 7 -2 [2]

Bow[]

BOW (DX-5)
TL Weapon Damage Acc Range Weight RoF Shots Cost ST Bulk Notes
0 Bone Bow thr+3 imp 1 x15/x20 3.5/0.2 1 1(2) $400 12† -8 [1]
2 Elven Double Bow thr+2 imp 3 x15/x20 3/0.1 1 1(2) $400 11† -8 -1 to hit. [1]

Crossbow[]

CROSSBOW (DX-4)
TL Weapon Damage Acc Range Weight RoF Shots Cost ST Bulk Notes
2 Icechucker thr+5(0.2) imp

thr+2 imp

2

2

x20/x25

x4/x8

10/0.1

10/2

1

1

1(4)

1(4)

$1,000

-

10†

10†

-7 [1]

-1 to hit. Javelin.

3 Winch Crossbow thr-1 cr 3 x7/x10 9/3 per 10 yd. 1 1(8) $450 10† -7 [1]

Guns[]

GUNS (WRIST GUN) (Guns (Pistol)-2, other Guns-4)
TL Weapon Damage Acc Range Weight RoF Shots Cost ST Bulk Notes
3 Spring-Loaded Gauntlet 1d imp 0 150/200 2/0.06 1 1(4) $250 5 0 [1]
THROWING (DX-3 or Dropping-4)
TL Weapon Damage Acc Range Weight RoF Shots Cost ST Bulk Notes
0 Glot thr cr 0 x3/x6 1 1 T(1) $5 8 -2
1 Halfling Skiprock thr cr 0 x3/x6 0.25 1 T(1) $2 5 -1
1 Orc Shotput thr+2 cr 0 x0.6/x1.2 16 1 T(1) $20 10 -8
1 Razor Skipdisk thr cut 0 x2/x4 2 1 T(1) $15 9 -3

Thrown Weapon[]

THROWN WEAPON (DISC) (DX-4 or Throwing-2)
TL Weapon Damage Acc Range Weight RoF Shots Cost ST Bulk Notes
2 Chatkcha thr+1 imp 1 x3/x5 3 1 T(1) $50 8 -3
3 Annulat thr cut 1 x5/x8 1 1 T(1) $70 5 -2

Ranged Weapon Notes[]

[1] An arrow or bolt for a bow, crossbow, or spring-loaded gauntlet is $2. A dart for a pistol crossbow or sling is $1. A dart for a slurbow is $0.50. A dart for a blowpipe, a lead pellet for a prodd or sling, a shaped rock for a heavy sling, or a shaped stone for a stone-launching stick, is $0.10. A shaped sling stone is $0.06. Unshaped rocks and stones suitable for slings, heavy slings, and stone-launching sticks can be found for free, but they’re less accurate: -1 to hit.

[2] May entangle or ensnare the target; see Special Ranged Weapons (pp. B410-411) and Cloaks (p. B404).

References[]

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