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"1253. Even if I’m being shanghaied into playing a rather crappy campaign, can’t use Constitution as a dump stat."Things Mr. Welch Is Not Longer Allowed To Do In An RPG

Cost: -2 points/level

Easy to Kill is a mundane physical Disadvantage that represents a health problem or structural weakness that leaves you prone to catastrophic system failure if you suffer enough damage.

Each level gives a -1 to HT rolls made for survival at -HP or below, and on any HT roll where failure would mean instant death. The adjusted HT roll cannot be below 3.

See also[]

  • Hard to Kill is the inverse advantage for getting a bonus
  • Fragile : Unnatural which just automatically fails the HT roll at -HP: worth -50 points which is basically 25 levels of Hard to Kill, so presumably no more than 24 levels (for those with HT 27+) of ETK should be allowed, any more and they should just be Unnatural.
  • Susceptible which also penalizes HT rolls in a leveled basis and also has a HT cutoff of 3. The -2 per -1 ratio is found at "Common" level.

References[]

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