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Elemental Meta-Traits is a variable physical supernatural Meta-Trait that replaces the various Body of... advantages and disadvantages used in Classic. Actual elementals will add at least Doesn't Eat or Drink [10] and Doesn't Sleep [20] to these meta-traits. Derived Body of Plastic, Body of Void, and Body of Wood have been added for ease of reference.

Body of Air[]

Cost: 36 points.

Attributes and Secondary Characteristics [-80]: ST 0 [-100]; HP+10 [20]
Advantages and Perks [186]: Doesn't Breathe [20]; Flight (Lighter Than Air, -10%) [36]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Diffuse) [100]
Disadvantages and Quirks [-70]: No Legs (Aerial) [0]; No Manipulators [-50]; Vulnerability (Vacuum and wind-based attacks x2) [-20]
Features: Taboo Trait (Fixed ST)

Body of Earth[]

Cost: 175 points

Advantages and Perks [195]: Doesn't Breathe [20]; DR 2 [10]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Diffuse) [100]; Pressure Support 3 [15]; Sealed [15]; Vacuum Support [5]
Disadvantages and Quirks [-20]: Invertebrate [-20]

Body of Fire[]

Cost: 6 points

Attributes and Secondary Characteristics [-80]: ST 0 [-100]; HP+10 [20]
Advantages and Perks [176]: Burning Attack 1d (Always On, -40%; Aura, +80%; Melee Attack, Reach C, -30%) [6]; Doesn't Breathe (Oxygen Combustion, -50%) [10]; DR 10 (Limited: Heat/Fire, -40%) [30]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Diffuse) [100]
Disadvantages and Quirks [-90]: No Manipulators [-50]; Weakness (Water; 1d/minute) [-40]
Features: Taboo Trait (Fixed ST)

Body of Ice[]

Cost: 99 points

Advantages Doesn't Breathe [20]; DR 3 [15]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Homogenous, No Blood) [45]; Pressure Support 3 [15]; Sealed [15]; Slippery 3 [6]; Terrain Adaptation (Ice) [5]; Vacuum Support [5] [156]
Disadvantages Fragile (Brittle) [-15]; Vulnerability (Heat/fire attacks ¥2) [-30]; Weakness (Intense normal heat; 1d/minute; Variable, -40%) [-12] [-57]

Body of Metal[]

Cost: 175 cost

Advantages Doesn't Breathe [20]; DR 9 [45]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Homogenous, No Blood) [45]; Pressure Support 3 [15]; Sealed [15]; Vacuum Support [5] [175]

Body of Plastic[]

This contains concepts or rules derived from canonical material but doesn't expressly appear in a rule book.

Cost: 100 points

This elemental form is based on the other Elemental Traits and information from Locations: Metro of Madness

Advantages Doesn't Breathe [20]; DR 2 [10]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Diffuse) (Homogenous) [40]; Pressure Support 3 [15]; Sealed [15]; Vacuum Support [5]; [195]

Body of Slime[]

Cost: [60]

Advantages and Perks [100]: Amphibious [10]; Doesn't Breathe [20]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Homogenous) [40]
Disadvantages and Quirks [-40]: Bad Smell [-10]; Disturbing Voice [-10]; Invertebrate [-20]
Features: Affected by Plant spells

Body of Stone[]

Cost: 140 points

Advantages Doesn’t Breathe [20]; DR 5 [25]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Homogenous, No Blood) [45]; Pressure Support 3 [15]; Sealed [15]; Vacuum Support [5]; [155]
Disadvantages Fragile (Brittle) [-15] [-15]

Body of Void/Sound/Ether[]

This contains concepts or rules derived from canonical material but doesn't expressly appear in a rule book.

Cost: 160 points

This elemental form is based on the other Elemental Traits and information from Dungeon Fantasy 9: Summoners

Advantages DR 1 (Limited, Magic -20%) [4]; Doesn't Breathe [20]; Flight (Temporary Disadvantage, Noisy 5, -10%) [36]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Diffuse) [100] [190]
Disadvantages No Fine Manipulators [-30]; No Legs (Aerial) [0]. [-30]

Body of Water[]

Cost: 175 points

Advantages Amphibious [10]; Chameleon 1 [5]; Constriction Attack [15]; Doesn't Breathe [20]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Diffuse) [100]; Pressure Support 3 [15]; Slippery 5 [10]; [205]
Disadvantages Invertebrate [-20]; Vulnerability (Dehydration attacks x2) [-10]. [-30]

Body of Wood[]

This contains concepts or rules derived from canonical material but doesn't expressly appear in a rule book.

Cost: 110 points

This elemental form is based on the other Elemental Traits and information from Dungeon Fantasy 9: Summoners

Advantages Doesn't Breathe [20]; Immunity to Metabolic Hazards [30]; Injury Tolerance (Homogenous) [40]; Pressure Support 3 [15]; Vacuum Support [5]. [205]