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Cost: Variable

Enemies is a mundane social Disadvantage where an NPC, group or organization actively works against you, personally, on your adventures.

Cost is effected by Power (modified by Evil Twin and Unknown), Intent, and Frequency of Appearance.

Power[]

Size of Group 1 person (50%) 1 person (100%) or
2 to 5 people
1 person (150%) or
6 to 20 people
21 to 1,000 (less-powerful) or
6 to 20 people with some powerful individuals
Utterly formidable group
Total -5 points -10 points -20 points -30 points -40 points

Modifiers: Evil Twin (-5 or -10); Unknown (-5)

You may not take more than two Enemies, or claim more than -60 points in Enemies.

Intent[]

  • Watcher x1/4
  • Rival x1/2
  • Hunter x1

References[]

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