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Cost: Variable

Extra Legs is an exotic physical advantage.

  • Three or four legs: [5]
  • Five or six legs: [10]
  • Seven or more legs: [15]

The enhancements and limitations count as Advantage/Disadvantage at 1/10 of the percentage for Beings With Two Legs. Also those with one leg can only apply these modifiers once, but also get the points for One Leg.

Losing Legs[]

Legs Effect
3 or 4 legs If you lose a leg, you can continue to move at half Move (round down). Losing another leg causes you to fall.[1]
5 or 6 legs Each leg lost removes 20% Move, until only three legs are left, where you have 40% Move. After that, loss of a leg results in a fall.
7 or more Each leg lost removes 10%. At three legs, you're at 40%. Beyond that, you fall.

Special Enhancements[]

Special Limitations[]

  • Cannot Kick, all legs (-50%); [-5]

http://forums.sjgames.com/showthread.php?t=10110 PK mentions that B55's "Modifying Beings with Two Legs" rules ought to use 1/20 off% in points instead of 1/10. Such as coming up with a Long Legs advantage or Cannot Kick disadvantage.

References[]

  1. Basic Set, p.54-55
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