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Faerie can cover a lot. It can refer to anything of the realm of Faerie or it can be as narrow as a specific race.

Faerie (GURPS Fantasy)

Cost: 139 ([50]+[156]-[67]+[0]+[0]) points

Description

Fantasy version

Attributes and Secondary Characteristics [50]: DX+2 [40]; Per+2 [10]; Will-2 [-10]; Basic Speed +0.5 [10]
Advantages and Perks [156]: Appearance (Very Handsome/Beautiful) [16]; Chameleon 5 [25]; Doesn't Eat or Drink [10]; Insubstantiality (Carrying Capacity: No Encumbrance, +10%; Always On, -50%; Illusionary Form, -15%) [36]; Magery 0 (Impermanent, Dispelled by Iron, -20%) [4]; Morph (Cosmetic, -50%) [50]; Unaging [15]
Optional Advantages [N/A]: None
Disadvantages and Quirks [-67]: Dependency (Mana, Constantly) [-25]; Impulsiveness (12) [-10]; Vulnerability (Iron, x3) [-30]; Annoyed when mortals talk about them [-1]; Keep their promises [-1]
Optional Disadvantages [N/A]: None
Skills [0]: No Racial Skills
Optional Skills [N/A]: None
Innate Magic [0]: None
Features: Can use illusionary objects as if they were substantial; Felt as ghostly touches by material beings; Must take on winged shape to move vertically.

Additional Information[]

  • Larkin, David (1979) Faeries

Note[]

  • Magery 0's cost is incorrectly given as 5 points in the book.
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