This is an unoffical conversion of Fantastic Treasures (1984, 1985), a two volume set published by Mayfair games that listed items, not all of them magical, from myth, folklore, and legend. |
Conversion Notes[]
These items run the gambit of Natural Magic and basic Enchantments to full blown divine origin. While none are on par with the insanity of D&D Artifacts some are potentially game breaking so care should be exercised when using some of these items.
- The actual AD&D themed abilities and their bonuses have largely been stripped out to make them more compatible with GURPS
- +x Protection has been rendered as Bless.
- Some items are done with a mixture of both spells and advantages.
- In some cases a description of what the items does is provided
- Items that already appear in official GURPS works are not included
Related GURPS material[]
- Classic: Arabian Nights
- Classic: Camelot
- Classic: Celtic Myth
- Classic: Faerie
- Classic: Greece
- Classic: Russia
- Classic: Vikings
A[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Aaron's Rod | Accuracy, Puissance, Create Fruit, Change into Snake | Bible |
Aarvak's Shoe | Continual Light; Dispel Darkness | Norse Myth, Classic: Vikings |
Abracadabra Amulet | Luck Advantage, 100 uses | Folklore |
Achilles' Shield | Fortify, Defence, Continual Light | Classic: Greece |
Achilles' Spear | wounds don't heal except for elixir made with rust of weapon | Classic: Greece |
Aconite | Plant use in making pain reliever; higher dosages make it poisonous | Historical |
Adam Bell's Bow | Accuracy, Puissance | English Ballad, 1500s. |
Aegir's Charm | Stills any storm in a SM+19 (10 mi) Radius | Norse Myth, Classic: Vikings |
Aegis | Fortify (whole body), Defence (whole body), Terror, Flesh To Stone | Classic: Greece |
Aeolus' Bag of the Winds | Intensity of wind is directly proportional to how much the bag is opened | Classic: Greece |
Agaric | Ignite Fire, Mushroom | Natural Magic |
Agnis' Javelin of Flame | Accuracy, Flaming Weapon | Hinduism |
Ahayuta achis' Staves | Weather College in a 62 hex radius/once per day | Zuni mythology |
Ailric's Longbow | Accuracy, Puissance, Animal College! and Plant College! Magery 0 max | Classic: Robin Hood |
Aine's Magical Peas | Essential Food when planted | Irish mythology |
Airi's Hidden Treasure Map | Shows the way to a nearby treasure | Indian folklore |
Aitaveras | Summons a spirit that steals goods; dispelled by light from a blessed candle | Lithuanian |
Akonda | Strength Talisman | Dahomey folklore |
Akpou | Control undead, energy is dependent on the strength of the liquor in it | Dahomey folklore |
Al's Scissors of Blinding | Strike Blind | Armenian mythology |
Aladdin's Flying Carpet; Jewel Trees; Lamp/Ring |
Flying Carpet; Trees grow Jewels; Lamp and Ring summon Djinns | Classic: Arabian Nights |
Alberich's Belt of Strength; Sword of Invincibility; Cloak of Invisibility |
ST+11; Accuracy, Puissance, Immunity to Magical Attacks; Invisibility | Teutonic mythology |
Alexander's Cup | Carved from a single diamond | Classic: Greece |
Ali Baba's Charm | Creates impenetrable wall of rock, can only be deactivated by passphrase | Classic: Arabian Nights |
Alicanto | Bird that finds precious ore veins | Central and South American folklore |
Alimagba Charm | Grants +2 to all abilities but only when on a set journey | Dahomey folklore |
Allheal | Herb that heals wounds | Stachys plant |
Alligator Teeth | Protects against witches, only works when a full set of teeth is present | Sea Island People |
Allison Gross's Wand | Polymorph Others | Scottish Legend |
Alraun's Good Luck Charm | Luck, Summon (Teutonic) Goblin | Teutonic mythology |
Ama-tsu-mara's Mirror | Makes the sun appear, doesn't work at night or inside any structure | Japanese Mythology |
Ambrosia | Grants Unaging and Immunity to Disease for 1 month | Greek and Norse Myth |
Amethyst | When blessed by Bacchus this prevents one from getting drunk | Classic: Greece |
Anapel | Divination varient: Determines if a person has been reborn, been subjected to Soul Jar or possession, or has possessed someone | Koryak people |
Ankh | Resurrects if dead < 3 Days, restore lost limbs within < 12 hours, usable once/week | Classic: Egypt |
Annwfyn's Inexhaustible Cauldron | Preserve Food | Classic: Celtic Myth |
Annwfyn's Well of Sweet Water | Purify Water | Classic: Celtic Myth |
Antaeus' Boots of Wrestling | Wearer is unbeatable in Wrestling contests as long as the boots touch the ground | Classic: Greece |
Antero Vipunen's Gift | IQ+1, Per+3, teach spells (limited by unspent CP) | Finnish Folklore |
Aphrodite's Girdle | Charm (opposite sex) with -5 to resist | Classic: Greece |
Apples of Ate | Charm, Delusion (Apples are beneficial) | Classic: Greece |
Apple of Conle | Essential Food that lasts a month/use, cumulative chance of Obsession (find where Apples grow and go there) | Echtra Condla |
Apples of the Hesperides | Immortality, guarded by 100 headed serpent | Classic: Greece |
Apple of Prince Ahmed | Cure any disease or disorder, heal any wound, only one tree bears this fruit and only for 1 month | Classic: Arabian Nights |
Aqhat's Bow | Accuracy, Puissance, doubles all ranges | Canaanite mythology |
Arachne's Tapestry | reveals events of past or future (50% of either), cumulative chance images involve user | Classic: Greece |
Argus' Figureheads | "Warn helmsmen of shoals and other dangers, even in severe weather"; seen in Jason and the Argonauts | Classic: Greece |
Arjuna's Magic Bow; Magical Tome | Accuracy, Puissance; Lend skill (permanently, fighter related) | Hindu Mythology |
Ark of the Covenant | Powerful aura, will destroy any who try to use it for evil | Bible |
Arrows of Artemis & Apollo | Accuracy, Puissance, can insta-kill, usable once | Classic: Greece |
Arrow of Earthquake Creation | Accuracy, Puissance, Earthquake | Chinese mythology |
Arrow of Flying | Accuracy, Puissance, thread allows up to 400 lbs to be carried by the arrow in flight | Arabian Folklore |
Arrow of Island Creation | Island created has a minimum 62 hex radius | Greek Legends |
Arrow Ladder | Allows a ladder to be shot, reaching as far as the heavens | Native American stories |
Arrow of Loha Penu | Accuracy, Puissance, Missle Shield | Madras god of iron |
Arrow of Passage Detection | Accuracy, Puissance, See Secrets | Hawaiian legends |
Arrow of Ten Geris | Accuracy, Puissance, Bane (Evil Spirits) | Buriat thunder god |
Arrow of Whistling | Accuracy, Puissance, Fear | Japanese and Chinese mythology |
Arrow without Bow | Accuracy, Puissance, Dancing Weapon variant | Koryak and Alaskan tales |
Asklepios' Staff | Heals all damage, Cures infirmities, Regenerates limbs, Resurrects dead <7 days old | Classic: Greece |
Atalanta's Sandals | Enhanced Move | Classic: Greece |
Autolycus' Boots of Silence | Hush | Classic: Greece |
Avalon | Island heals or resurrects (if die on journey), possible Obsession (don't leave island) | Classic: Camelot |
Avenger's Sword | Accuracy, Puissance, Dancing Weapon, quirk - can attack owner or leap out of scabbard in an encounter | Danish folklore |
Awl Boy's Corn | Create Food, limit (must be thrown through window of building) | Tewa Indian tale |
Ax of Paul Bunyan | ST18 required, Accuracy, Puissance, cut though tree < 3 ft (12) | American Folklore |
Ayar-Cachi's Ring of Superhuman Strength | Boost ST | Inca Mythology |
Ayar-mancho's Rod of Fortress Construction | Causes a fortress of 5,000 hex*2 minimum to appear when driven into ground, works only once | Inca Mythology |
B[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Baba Yaga's Hut; Well of Life; Iron Kettle | Hut atop chicken legs; Immunity to Disease and Unaging for 1 year; Flight, Storm | Russian and German Folklore See Also: Strolling Hut; or Baba Yaga's Hut |
Bags of Crushing | Crushes anything put within them | Brythonic mythology |
Bagpipes of Charming | Charm, Boost Skill/w Limit (Bard) | Pied Piper of Hamelin |
Bagpipes of Time Distortion | Slow Time, Accelerate Time | Celtic stories |
Balmung | Accuracy, Puissance, Bane (Dragons), Affliction (Heart Attack +300%, ) | Nebelugenlied |
Balor's Eye | Affliction (Heart Attack +300%, Line of sight) | Irish Mythology |
Barashnum | Cleanses any disease or affliction resulting from contact with the dead or undead, Cures victims of lycanthropy. | Zoroastrian ritual |
Basil | Herb cures both the petrification and poison of the basilisk. | Folklore |
Beans of Magic | Grows Jack's beanstalk which also provides food | Jack and the Beanstalk |
Bear's Ears | ST+9 | Caucasus folklore |
Bells of Driving | Terror (limited to dwarf, troll, giant, witch, ghost, or demon) | Folklore |
Bellerophon's Bridle | (Animal) Control, Limit (must be used as a lasso to activate) | Classic: Greece |
Beltane Cakes | Lesser Geas (pick up cake and stay away for 1 week) | Beltane Festival |
Beowulf's Sword | Accuracy, Puissance, Bane (regenrating creatures) | Old English poem |
Berries of Stamina | Essential Food and Essential Water | Tlingit Indians legends |
Bhumiya's Ring | Change to opposite sex, hex | Indian belief |
Biersal | Gremlin who cleans all jugs and bottles in cellar, must be given own jug of beer daily. | Saxony folklore |
Bifrost Helm | Fortify, Deflect, see Bifrost bridge (2 hex radius) | Norse Myth |
Bodn | Lend Skill (Poetry) | Norse Myth |
Borneo Magic Spells | Cure Animal Bites; Clot Blood | Kiau Dusun tribal magicians |
Boxing Gloves of Polydeuces | Lend Skill (Boxing) | Classic: Greece |
Bracers of Defense | Bless | NG |
Bragi's Harp of Life | Resurrection | Norse Myth |
Bran's Boots of Water Walking | Walk on Water | Brythonian mythology |
Bran's Cauldron of Regeneration | Resurrection | Brythonian mythology |
Brazen Serpent | Heals those hurt by snakes when thrown in air and watcher thinks of related diety | Bible |
Brisingamen | Affliction (obsession - must have neckless), improves Appearance | Norse Myth |
Bucephalus | Highly skilled warhorse, Beast Speech (telepathic) | Alexander the Great legends |
al-Buraq | Winged mule-like creature with Jumper (plane) | Mohammed's steed |
C[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Caduceus | Legal Immunity (Diplomatic Pouch) when carried, Detect Magic, Seeker/w Limit (Treasure) | Classic: Greece |
Caeneus's Spear | Change to opposite sex, Immunity to normal attacks [15] | Classic: Greece |
Cap o' Rushes | Wearer is unrecognized (10) | European folklore |
Carbuncle of Power | Continual Light, Sense Danger, Bless | Bible and Quran |
Cardea's Charm | Protects wearer against vampires and witches | Classic: Imperial Rome |
Cassandra's Crown | Divination once a week, Beast Speech | Classic: Greece |
Castle of Floating Granite | Once freed from normal stone, this stone will float in air | many mythologies |
Caswallan's Sword | Accuracy, Puissance, Invisibility (doesn't effect sword), Deflect, Fortify | Brythonic mythology |
Catseye of Power | Immunity to Eye Contact Magic, Magic Resistance, Wealth (struggling) if Dead Broke | Assyrian and Ceylonese folklore |
Cephalus' Perfect Spear | Puissance, Never misses its target, if thrown. | Classic: Greece |
Chang Kuo Lao's White Donkey; Peach of Immortality |
White Donkey travels 1,000 miles day and nothing can catch up it; Unaging for 10 years | One of Taoist religion's Eight Immortals |
Charm of Death | Spell that must be sung; summons an apparition that moves in a spiral from a designated point within a mile away and cause the 1st 100 males it sees to be Afflicted with Heart Attack | Shipaya Indians of South America |
Chang Tao-ling's Spell Book | Lengthen Limb, Jump, Plane Shift | Taoist Master legend |
Clim of the Clough's Longbow | Accuracy, Puissance, | English Folklore of Adam Bell |
Cloak of Darkness | Once per week, 3 objects can be changed into non-magical objects no more than 20 times larger, for 6 hours | Irish fairy tales |
Clover Charm | Protection from Evil; Aura | Folklore |
Cormac's Cup | Detect Lies, breaks if three lies are spoken in its presence. Reforms when truth is spoken | Brythonic folklore |
Cuchulain's Spears; Horse (Gray of Macha) | Accuracy, Puissance, highest spear (Gae Bulg) also has create fire; Warhorse has +2 to hoof attacks | Old Irish Legends |
Cu Roi's Robe of Disguise | Illusion Disguise | Legends of Irish Wizard |
D[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Daedalus' Endless Ball of String;
Wings of Flying |
Endless Ball of String; Flight (Spell ends above certain height) | Classic: Greece |
Dagda Mor's Everfull Cauldron; Two Magic Pigs; Fruit Trees of Plenty; Harp; Club |
Create Food; Unkillable; Always laden with Fruit; Weather College!; Accuracy, Puissance, Dancing Weapon with Heart Attack | Classic: Celtic Myth |
Daikokuten's Wooden Mallet | Philosophersโ Stone variant - only change things hit into gold | Japansese mythology |
David's Cuirass and Shield; Helm of Understanding; |
Fortify, Deflect; Gift of Tongues; Accuracy, Puissance | Bible |
Devil's Club | Wall of Thorns, Limit (must hit ground) | Tlingit Indian belief |
Diamond Kings' Sword of Speed;
Parasol of Power; |
Accuracy, Puissance, Great Haste w/ Limit (only with attacks); Earthquake (upside down), Darkness *right side up), Limit (once per day) on both; Create Fire w/100 hex radius & Limit (once per day); Has Alternate Form (man-eating winged elephant) | Chinese mythology |
Dian Cecht's Spring | Resurrection, Cure Disease, Regeneration | Irish Mythology |
Didi Charm | Strength Elixir, protects against Lions | Dahomey |
Discus of Perseus | Accuracy, Puissance, Loyal Sword | Classic: Greece |
Doc Cu'o'c's Battle Axe;
Charm |
Accuracy, Puissance; Turn Zombie (variant), Weather Collage!, all limited to once per day | Cochin and Annam (Mongolia) belief |
Doctor Li's Talisman | Soul Jar, Plane Shift (astral) | Chinese mythology |
Dor-je | Protects against evil, Dispel Possession w/Limit (can only be used by Priest of relevant religion) | Tibetan tradition |
Dracaena | Predict Weather-17 /w Limit (one day), Natural Magic | Folklore |
Dragon's Teeth | Summons fully grown armed warriors that will follow summoner's orders for 1 hour | Classic: Greece |
Draupnir | Odin's Arm-ring that produces 8 gold rings every 9th night | Norse mythology |
Dvalinn's Smithy Tools | Work time and cost lessened 50% on normal items. 25% greater chance of success on enchanted items. | Norse mythology |
Dvergar's Cap & Cloak | Invisibility, Cloth to Stone (items only)/w Limit (when hit by sunlight) | Scandinavian folklore, Norse mythology |
Dwarven Stones of Trapping; Iron Rod of Opening; |
Create Earth (stone); Lockmaster; Will cause creature placed in front of stop, eat loaf, and not take offensive action for I hour. | European folklore |
E-F[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Eir's Amulet | Major Healing/w Limit (can only be used by females) | Norse mythology |
Eros' Arrows of Desire, Whip, and Axe | Accuracy, Puissance, Lust or Love (Cosmic, Limit opposite sex) | Classic: Greece |
Everfull Bottle | Create Water | The Well of D'Yerree-in-Dowan fairy tale |
Everfull Horn of Freyja | Essential Food that replenishes itself | Norse mythology |
Excalibur | Accuracy, Puissance, Charisma; Scabbard: Regeneration (very fast) or Unkillable | Classic: Camelot |
Faerie Cap and Cloak of Invisibility Ointment |
Invisibility; Keen Sight elixir (can become permeant); Charm | Classic: Faerie |
Faerie Book of Spells | Fear, Fog, Create Animal (horse) | Classic: Faerie |
Faet Fiada | Shapeshift w/Limit (can only be used by Clerics or Druids) | Druid tradition vague |
Fakir's Butter Jar | Create Food varient (Butter) | Fakir folklore |
Fakir's Rope | Can hang in air allowing one to climb | Fakir folklore |
Faustian Spells | Create Food, Apportation, Invisibility, Consult the Dead | Johann Georg Faust folktales |
Feathers of Attack | Dancing Weapon, Shapeshift (killer whale) | Snohomish Indian tale of the Five Brothers |
Fenda Maria's Lamp | Continual Light w/Limit (must contain fuel) | Angolan folktale |
Fionn mac Cumhaill's Mantle | ST+13, Boost Skill (Fighter!), w/Limit (once a week for 8 hrs) | Irish mythology |
Fir Bolg Bags | Become large ships when placed in water | Irish mythology |
Flint | Protection from Lightning w/Limit (must be swung around head 3 times); Fortify, Deflect | Vague |
Flying Chariots | Flight or Flying Carpet (variant) | Chinese mythology |
Forgall Manach's Magic Castle | Model of castle that can stand for no more then 8 hours every 3rd day | Classic: Celtic Myth |
Forseti's Charm | Reaction improvement | Norse mythology |
Fountain of Hippocrene | bonus to musical, poetic, or other creative endeavor for 7 days | Classic: Greece |
Fragarach | Puissance, Boost Skill (Two handed Sword-17) | Classic: Celtic Myth |
Freyja's Falcon Skin Cloak | Shapeshift (Raven); Warmth | Norse mythology |
Freyr's Gullin-bursti;
Skidbladnir; Blodug-hofi; Dancing Sword |
Boar w/ Immunity to all weapons; Ship that holds infinite amount, can travel land, sea, air, planes; Horse w/Dark Vision, Immunity to Magic and Fire; Accuracy, Puissance, Dancing Weapon | Norse mythology |
Freyr's Charm | Lockmaster, (unlock/breaks anything that binds owner) | Norse mythology |
Fudo-myoo's Magic Lasso; Sword of Mercy |
Accuracy, Counterspell (Soul Jar); Accuracy, Puissance, Pacifism (Self-Defense Only, resisted by Will) | Japanese mythology |
Friar Tuck's Quarterstaff | Accuracy, Puissance, Speed | Classic: Robin Hood |
Frithiof's Sword (Angurvadel) |
Accuracy, Puissance | Classic: Vikings |
Frรณรฐi's Magic Millstones | Happy: produces gold coins, Unhappy: Summons warriors, Curse | Legendary Danish King |
G[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Gabriel's Flaming Sword; Trumpet | Accuracy, Puissance, Flaming Weapon; Rรฉsurrection | Christian tradition |
Gagates | Repel Demon, Dispel Illusion-12 | Legendary gems of Gages River in Lycia |
Galahad's Shield | Fortify, Deflect, Bless w/Limit (vs evil creature, can only be used by good characters) | Classic: Camelot |
Gandharva Weapons | Accuracy, Puissance, Magery (Healing College), Charm w/Limit (females) | Vedic mythology |
Ganymede's Horses | Horses with Flight, Jumper (Plane) | Classic: Greece |
Garuda's Charm | Immunity to Poison and Bladed Weapons, Fire Resistance | Hindu |
Gawain's Magic Girdle | Fortify, Deflect Bless, See Secrets w/ Limit (Traps) | Classic: Camelot |
Geush Urvan's Relics | Bones grow plants when buried | Iranian mythology |
Giant-slaying Club | Heart Attack w/Cosmic only against giants, 3 Strikes to activate | Irish mythology |
Gigantes' Herb | Immunity to physical attacks | Classic: Greece |
Gjallarhorn | Summon Norse mythically being (Norse god/goddess, light/gray elves, dwarves, fire giants with (8) Surtr one of them, frost giants (8) Thrum one of them, god/goddess from other pantheons, or all of the above with summoner in the middle of a battle | Norse mythology |
Glas Gaibleann | Cow with inexhaustible milk supply | Old Irish Legend |
Glass Mountain | Glass pyramid which expands on command | NG |
Gleipnir | Ribbon that cannot be broken, cut, or damaged except during earthquakes | Norse mythology |
The Grail | Can disappear in presence of non believers, Essential Food, Essential Water, turns water into Fertility elixir | Christian tradition, Classic: Camelot |
Gran | Accuracy, Puissance, Immunity to physical attacks, | Teutonic mythology |
Grimhild's Potions | Forgetfulness, Sleep, Suggestion, Breaks when drawn on 15 or higher, doubles moral of wielder and allies | Norse mythology |
Grรณgaldr Spells | Health, Pathfinder, shape water, Charm, Release Fetters, Protection from Storms, Protection from Cold/Frost, Immunity from Curses, Eloquence | The Spell of Grรณa poem, 17th-century |
Gullveig's Charm | Spell Power+1 to any Enchantment on Ash Wood wand, Limit (evil female wizards) | Norse mythology |
Gungnir | Accuracy, Puissance, Double Damage | Welsh mythology |
Gwydion's Crystal Sphere | Conjures up and controls up to 10,000 men up to 5,000 ft. away that lasts as long as caster maintains concentration
or 72 hours pass, Extended Lifespan 3 |
|
Gyges' Ring of Invisibility | Invisibility, Ring will slip off on 17 or higher | Plato's Republic |
H[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Hades's Helm | Invisability | Classic: Greece |
Hag of Beare's Elixir of Regeneration | Youth (to age 20), Regeneration Elixir, can only be used 6 times | Scottish and Irish folklore |
Halak's Petrification Powder | Flesh to Stone, Stone to Flesh (mixed with wine) | Shaman of Senoi people |
Halomancic Salt | Bonus to Divination | Classic: Egypt |
Han Hsiang-tzu's Plants | Reputation bonus | Chinese mythology |
Harmonia's Necklace | Curse | Classic: Greece |
Harpalyce's Sandals | Enhanced Move | Classic: Greece |
Harpoon of Horus | 30 feet long with blade 6 feet wide, Affliction 4 Heart Attack | Classic: Egypt |
Harut and Marut | Fallen Angels who raise all skills once, this prevents ant type of Resurrection, will kill anyone who asks for a second increase | Moslem tradition |
Hasan of Bassorah's Bird Garment; Turban of Invisibility; Staff of Djinni Summoning | Gain Flight (Wings -25%) [30]; Invisibility; Summon Djinni | Classic: Arabian Nights |
Hatapatu's Sword; Sacred Cape | Accuracy, Puissance. will cut off limb/head on critical success; teleport, returns to owner | Mฤori tradition |
Hecate's Flame | Bless w/Limit 10 times, Continual Light | Classic: Greece |
Hedley Kow | Increase Burden (self, until too heavy to lift) | English fairy tale |
Helios Lens | Ignite Fire w/Limit (must be in line with sun) | Classic: Greece |
Helm of Heimdall | Wearer sees and hears anything, anywhere on their plane of existence | Norse mythology |
Hephaestus's Magic Throne; Magic Net; Branding Irons; Talos | Traps anyone that sits in it; Accuracy; Accuracy, Puissance, Flaming Weapon; automaton vulnerable only on left heel. | Classic: Greece |
Herakles' Club, Bow, Golden Sword; Nemean Lion skin (armor) | Accuracy, Puissance; Immunity to impaling and cutting attacks (except for claws of Lion) | Classic: Greece |
Hermes' Winged Sandals; Traveler's Pouch | Enhanced Move 3, Flight w/Limit (just enough to leave no tracks); Hideaway | Classic: Greece |
Hermรณรฐr's Coat and Helm | Fortify Deflect, Continual Light, Tracking-20, all with Limit (must be used together) | Norse mythology |
Herne the Hunter's Silver Arrow | Accuracy, Regeneration (Extreme, Fatigue only, only when firing bow), wielder appears in a slight difference location | William Shakespeare's 1597 play The Merry Wives of Windsor |
Hiawatha's Moccasins | Silent /w Limit (leather or less armor), Very Fit | Native American legends |
Hkaung-beit-set | Deflect, Fortify | Burmese tradition |
Hlidskajalf | Throne allows occupant to see and hear anything in Gladsheim or earth. | Norse mythology |
Hoddmรญmis holt (Hodmimir's Forest) | Fireproof on area | Norse mythology |
Hoo's Baldercake, Girdle of Victory | ST+12 for 8 hours, Bless variant (area) | Danish king in Norse mythology |
Horn of Farspeaking | Great Voice variant | Welsh mythology, King Llefelys |
Hreiรฐmarr's Book of Spells | Daze, Binding attack, Fumble | Norse mythology |
Hylas's Gloves | Wearer rows like entire bank of rowers on galley ship granting Enhanced Move 0.5 to ship. | Classic: Greece |
Hyperborean Cloak | Warmth variant | Classic: Greece |
I-J[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Illa Talisman | Bless, Resistant to Poison | Incan tradition |
Inexhaustible Nut | Essential Food, enough for 4 weeks w/Limit (only as nuts) | Native American folklore |
Inexhaustible Purse | generates coins if one of a certain denomination is placed into, on Critical Success will produce a gem | |
Izanagi's Sword | Accuracy, Puissance, decapitates on 3-4 | Japanese Kojiki collection of ancient stories, Japanese mythology |
Jacinth of Power | Immunity to Disease, Puissance, Resist Lightning, Reputation bonus | Bible (Exodus) |
Jack Charm | Points in a straight line to destination | Southern United States folklore |
Jacob's Ladder | Plane Shift, Immunity to non magical attacks, HP 50 | Bible (Genesis) |
Jade: Blue; Lavender, White; Black; Vermillion-flecked; Gold Flecked | keeps body and soul intact; Bless; Detect Poison; mixing with wine gives more resistance to heat, cold, hunger, and thirst for 1 month; mixing with dew gives Resistant to Poison, ST+2 for 1 month | Chinese folklore |
Jarl's Runes | Heal/Remove Pain; Extinguish Fire; Calm Seas; Beast Speech (Birds) | Rigsthula, story regarding Danish kings |
Jasper | Walk on Water, Resist Lightning | NG |
Jericho Horn | Earthquake | Bible |
Jewel-producing Potion | After drinking once per day for month, drinker will laugh, cry, or spit out a gem. | Folklore around the world |
Jimsonweed | Acts like slow as narcotic, Healing Elixir as Ointment | Classic: Arabian Nights |
Joe Magarac's Gloves | ST+10, Resist Heat/Cold (hands only) | American folklore |
John Henry's Hammer | Min ST 17, Enhanced Speed when driving spikes | American folklore |
Jonah's Diamond | Continual Light, Dispel Darkness | Bible |
Joseph's Shirt | Restores sight when wrapped around head, works once per person | Qur'an |
K[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Kaaba | Moslem sacred shrine that fulfills conditions for a quest when pilgrimage made to it. | Islam religion |
Kalevala | Boost (Attribute), must be sung | Finland folklore and mythology |
Kanaima | Hatred Elixir | Carib? vague |
Kantele of Vรคinรคmรถinen | Stringed instrument: Charm w/Limit (one subject/day) | Finish folklore |
Karshipta Bird | Divination (bad event) w/ Limit (once a week) | Persian mythology |
Kay's Pendant | Hold Breath for 9 days, Enlarge, Heat, Dry | Classic: Camelot |
Keresaspa's Gauntlets | Boost ST, chance of burning out | Iranian mythology |
Keys of Black Iron | Counterspell (Shapeshift), Deflect | Various cultures |
Khidr Sea Spirit | Quell storms, Wind, Walk on Water | Arabic and Islamic folklore |
Khvarenanh | Bless w/Limit (against Demons), Knightly aura for 1 month | Persian tradition |
Killing by Pointing Stone | Affliction (Heart Attack, limit three times per day) | Native American traditions |
King of Ireland's Son's Marksmanship; Hood of Hearing; Hose of Speed; Tunic of Mighty Lungs; Gloves of Stone-breaking; Day Cap of Invisibility; Shoes of Teleportation; Sword of Cutting; Pin of Sleeping | Accuracy, Puissance, Range x3, Hawk Vision w/Limit (unusable in combat); Keen (Sense, Hearing); Great Haste; Wing; Shatter w/Limit (stone); Invisibility w/Limit (daylight); Teleportation; Accuracy, Puissance, severs limit on critical success; Sleep | Ireland legend |
Kintaro's Ring | Bless | Japanese legend |
Kipriano Prayer Roll | Protection Against Magic; Truthtelling; Neutralize Poison | Armenia tradition |
Klieng's Breastplate | Immunity to Wood | Borneo mythology |
Knife of Death | Accuracy, Puissance, Affliction (Heart Attack) | Micmacs, a tribe of northeastern Algonquin Indians, tradition |
Knife of Poison Detection | Detect Poison, Prevents being taken to faerie Realm when in Leprechaun's door, Prevents Nag hag attacks if under bed | medieval European belief |
Knots of Sorcery | Steal Vitality when 7 knots tied, effect lasts until knots untied or subject get 10 miles away from item | Islam tradition |
Knotted Handkerchief | Wind strong enough to fill sails and provide Move 11 for 8 hours if unknotted at sea | NG |
Kokkara | Musical Instrument w/Charm | Kanika tribe of India |
Kor's Flame of Immortality | Grants Immortality | Africa legendary city |
Kotwal's Charm | Bless | India folklore |
Kresnik's Ring | Accuracy, Puissance, Bless, all w/Limit (monsters), Boost Skill, inverted Deflect and Fortify if not female | Slovenes mythology |
Krishna's Fiery Discus | Accuracy, Puissance, Loyal Weapon, Flaming Weapon | Hindu mythology |
Kuan Ti's Talisman | Boost Skill -Diplomacy/w Limit (peaceful endeavors) | Chinese mythology |
Kubera's Staff of Treasure Finding; Pushpaka; Wondrous Honey | Accuracy, Puissance, Find Treasure; Self-propelled litter: Hideaway (5 miles, 100,000 people limit), Max move 25; Restores sight, grants Immortality w/ability to change age [148] | Hindu mythology |
Kun's Swelling Soil | Create Earth w/Limit (must be wet) | Chinese mythology |
Kusa Grass | Tangle Growth | Indian folklore |
L[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Laevateinn | Accuracy, Puissance, wound made do not heal naturally | Norse mythology |
Lamp of Detecting Lies | Detect Lies, Light | NG |
Lancelot du Lac's Magic Saddle | provides bonus to combat, rider cannot be unseated | Classic: Camelot |
Leander's Girdle of Swimming | Walk on Water | Classic: Greece |
Leg Grease | Lend Skill (Running) for 1 week | Apache Indian folklore |
Leprechaun's Crock of Treasure; Three Wishes; Staff; Charmed Shilling; Talisman of Teleportation |
Leprechaun will reveal treasure; Grant three Great Wishes; Cripple Limb, Regeneration w/Limit (usable by Leprechauns and halflings); Will generate coins if in red silk purse; Teleportation |
Classic: Faerie |
Lha-K'a's Arrow | Cure Disease, Cure Poison, Heal w/Limit (must be rolled in flour), | Tibetan sorcerer |
Lia Fail | Thunderclap w/Limit (when rightful ruler steps on it) | Ireland folklore |
Lif's Medallion | Sleep, Utter Dome, Link | Norse mythology |
Life Token | Gives a sign when person it is associated with is hurt, falls ill, or dies | European and Asian |
Linden Bark | Prevents druckenness for 8 hours if worn or ingested | Roman medical lore |
Liew Llaw Gyffes' Truesilver Bracelet | Grants Accuracy, Puissance to missile weapons | Welch mythology |
Lodestone of Power | Mana Enhancer when soaked in linseed oil or' powerful magnetic field, Bless w/Limit (Defense only) | NG |
Loki's Shoes of Travel; Belt of Shapeshifting |
Allows Travel through Air and Water as if it was land and mountains as if they were level ground; Partial Shapeshifting |
Norse mythology |
Lotus of Enchantment | Drunkenness Elixir | Classic: Greece |
Luck Ball | Bless, Sense Danger-10 | United States folklore |
Lugh's Healing Herbs | Key ingredient of special Health-Universal Antidote Elixir | Irish Mythology |
Lugh's Sling | Accuracy, Puissance | |
Lukuman's Charm | Cure Disease, Dispel Possession, works by trapping the affliction as per Soul Jar and therefor can only work once | Surinam folklore |
Lung Wang's Token | Produces violent storm with waterspout when placed in water | Chinese mythology |
Lu-tsu's Wonderful Sword | Accuracy, causes hair of person hit to fall out, Haircut if subject is willing | Chinese mythology |
Lycanthropy Medallion | Transformation Charm | Folklore |
Lyre of Building | Asportation, Shape Earth (stone) | Classic: Greece |
Lychnis | Continual Light | Lucian |
M[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Mabinogion Magic Items: Medyr's Gloves; Drem's Lenses; Sgilti Lightfoot's Boots |
Accuracy, w/Limit (missile weapons); triple missile range, Hawk Vision; Silence | Welsh stories |
Macha's Talisman of Speed | Enhanced Move w/Limit (cannot speed of swiftness or source) | Old Irish legend |
Magic Canoe | Command word cause Canoe to move at maximum speed | Great Lake Native American folklore |
Magic Cauldron | Teleportation w/Limit (between two bodies of water) | Classic: Arabian Nights |
Magic Comb | When thrown down makes a 10,000 square yards forest with trees 100 feet high magically appear | vague |
Magic Ship | Ship that holds crew of 20 and cargo up to 10,000 cubic feet. Can summoned and accept telepathic steering commands, Propels itself at Move 3, Fire Resistance | Seafaring races' mythologies |
Magsawi | Will answer 1 question per 6 hours at skill 12 | Jungle beliefs |
Manannan Mac Lir's Awl; Cloak; Chariot; Helm; Mantle of Shapeshifting; Pouch |
Accuracy, Puissance; Weather Dome w/Limit (hung from twig); travel over seas and oceans; Invisibility; Illusion Shell w/Limit once per week for 8 hours; Create Food w/Limit (flour or wheat) |
Old Irish folklore |
Mandrake | Potion: Immunity to physical attacks w/Limit (10 min), Raw: detect treasure | NG |
Mani | Bless, Continual Light | Hindu mythology |
Mฤui's Fishing Line | strong, nearly unbreakable, very thin, only cuttable on critical success with item enhanced with Accuracy, Puissance | Polynesian mythology |
Marsk Stig's Sword | Accuracy, Puissance, Bane (Evil opponents), Sense Foes | Danish folklore hero |
Marsyas' Cursed Aulos | Lend Skill (Musical Composition, Musical Instrument) w/Quirk (must show off ability in unsuitable circumstances) | Classic: Greece |
Maruts' Items: Spear; Helmet; Poultice | Accuracy, Puissance, Lightning, Shatter (wood on impact); Levitation w/Limit (light as a feather), Heal Elixir | Vedic mythology |
Medea's Items: Potion; Robe | Fire Resistance elixir; Poisons wearer, Create Fire | Classic: Greece |
Melampus' Necklace of Animal Communication | Beast Speech | Classic: Greece |
Merlin's Spells | Shapeshift, Lighten (Stone) | Classic: Camelot |
Mermaid's Cap | Breath Water, capture prevents mermaid from escaping | vague |
Midas Magic | Change what is touched into gold, neutralized by water from a certain river | Classic: Greece |
Milesian Amulet of Sea Safety | Anyone on board a ship with this amulet causes the ship to be unsinkable | Old Irish mythology |
Mimir's Well; Forest | Images of the Past, Divination; Essential Wood (Natural Magic) | Norse mythology |
Mirror of al-Asnam | Detect Lies | Classic: Arabian Nights |
Mirrors of Body Trapping | Entombment variant | Chinese mythology |
Mistletoe | Protection from undead Elixir | Roman and Norse mythology |
Moly | Bonus to an clerical spells when used as material component | NG |
Moonstone | Resist Fire | NG |
Moon Tree and Sun Tree | Divination w/Limit one question per tree at correct time | Alexander the Great via Aristotle |
Mordred's Pendant of Persuasiveness | Charisma | Classic: Camelot |
Morgan le Fay's Ring; Crystal Orb | Invisibility; Shapeshift; Invisibility (area effect) | Classic: Camelot |
Mringanka | Accuracy, Puissance, can demoralize those facing sword wielder, Dominion | Indian mythology |
Mustard Seeds | Resist Poison (Natural Magic) | NG |
N[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Naga's Elixir; Image | Immunity to Disease, Unaging; Rain (Ritual Magic) | Hindu mythology |
Nag-pa's Hat and Breastplate of Demon Resistance | Fortify, Deflect, Bless w/Limit (against demons) | garb of Tibetan wizard |
Naglfar | Creates a variant of Naglfar, Move 6, holds 20 people | Norse mythology |
Nakali Charm | Allows perfect balance when walking on a narrow bridge. | Miskito Indians, Central America, legends |
Nala's Chariot | Move 50 on roads designed for chariots | Indian mythology |
Narmada River Water | Universal Antidote (only works on serpent poison) | Hindu mythology |
Nettle | Bravery Elixir w/Resist Lightning | NG |
Ngona Horn | Breath Water, normal move under water, Find a person, Lockmaster, Shrink | Wahungwe people of southern Zimbabwe |
Nguneme | Hinders efforts to steal anything in room | Dohomey people |
Nibelungen Treasure | Increase Wealth but also has Curse | Norse mythology |
Nightingale Poison | Prevents sleep, takes 1 HT per week, requires Cure Poison and Regeneration by a holy man to cure | European folklore |
Nimrod's Robe | Accuracy, puissance w/Limit (Hunting, regards to IQ < 6 monsters, animals) | Bible |
Niord's Glove | Can absorb as much as 1000 liters of water at 1l/s, can be rung out at 1l/4 s | Norse mythology |
No-Cha's Trousers; Bracelet; Bow of Demon Slaying | Boil Water; Accuracy, Heart attack /w Limit must be used as missile weapon, Explosive Fireball; Banish | Chinese mythology |
Nuts of Knowledge | Understand the languages of all animals, plants and the wind for a period of 1 year. | Ireland faire stories |
O[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Ob | Lend Skill (Ventriloquism-20) or Summon Spirit | Hebrew belief |
Obstacle Hair Brush; Thorn; Mirror | All items effect a 4 hex radius (37 hexes) area: Create Spikes; Tangle Growth (thicket); Create lake 3 hexes deep in center | vague |
Odin's Auger; Whetstone; Spear Gungnir; 13 Charms | Create 1" diameter hole in any substance at 1"/60 turns; Flash; Never misses target; Healing, Fortify, Sense Danger, Lockmaster w/Shatter, Stop Missile, Reverse effect, Extinguish Fire, Calm or create storms, traps any wizard for 1d6 turns, Immunity to Metal and Fire to all allies in 100 hex radius for 30 turns, Speak with Dead, Subduction-12, Faithfulness | Norse mythology |
Oenone's Unguents | Heal elixir | Classic: Greece |
Old Man of the Mountain's Belt | Bless 1 | GURPS Crusades, Assassin symbol |
Opal of Power | Dark Vision | NG |
Ophir | Fantastically rich City | Bible |
Orpheus' Lyre | Charm | Classic: Greece |
Osiris' Scale of Truth | Detect Lies (cosmic) | Classic: Egypt |
P[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Pan's Pipes | Fear-25 | Classic: Greece |
Pande Weapons | Accuracy, Puissance | Bali blacksmiths |
Parasurama's Axe | ST18 Min, Accuracy, Puissance (cosmic) | Hindu Mythology |
Parijata | Great Wish per week per being | Hindu mythology |
Peaches of Immortality | Immortality | Chinese mythology |
Pearl | Mixed with wine to make Universal Antidote | Chinese folklore |
Periclymenus' Girdle | Alternate Form, limited to physical ability (no magical abilities of that form) | Classic: Greece |
Perkunas's Bullets | Sling automatically hit | Lithuanian Mythology |
Perseus' Sickle; Kibisis | Accuracy, Puissance /limited beings able to use Flesh to Stone; Lighten Burden | Classic: Greece |
Philtre of Stamina and Endurance | Can exert self to maximum capacity for 24 hours without rest, food, drink, or negative effects from exertion. | Chinese mythology |
Phurbu | Accuracy, Puissance w/Limit Demons | Used by Tibetan sorcerers and priests |
Pleiadic Rain Charm | Rain-12 once per week up to 100 miles away | Arabian folklore |
Polyidus' Herb of Resurrection | Resurrection elixir, 21 days within death | Classic: Greece |
Pot of Capturing | Entombment | Native American mythology |
Prester John's Emerald Scepter | Control Temperature in 5 miles radius, Create Water, Essential Food (as animal that is summoned, killed. and cooked), Flame Jet w/Limite (must be immersed in dragon blood) | European Legend |
Prince Kobo's Brush | Write a message on liquid, which can be read when the liquid is poured, Japanese Mythology | Japanse Mythology |
Puca | Can give Bless vs Undead, Speak with animals. | Irish Folklore |
Q-R[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Qaf | A great emerald range of mountains that encircles the world beyond the ring of ocean as well as the name of mountains the Caucasus range. The former is the home of the Djinn. Arabic and Moslem mythology | Arabic and Moslem mythology |
Quirin Stone | Truthsayer, Divination, causes subject to talk in their sleep, revealing their closest secrets and answering all questions without waking up. | NG |
Ragnar Lodbrok's Armor | Fortify, Deflect | Classic: Vikings |
Rahab's Amulet | Summons Sea Monster-8 | Bible |
Ran's Net | Entangles all (including owner) is a 33 hex radius. | Rรกn is the goddess of storms and the drowned dead |
Raphael's Sword | Cure Disease, Accuracy, Puissance w/Bane (Demons) | Judeo-Christian Angel |
Ravana's Phylactery | Invulnerably to Divine attacks | Hindu Mythology |
Rip Van Winkle Potion | Suspended Animation position, (cosmic), duration 20 years | American Folklore |
Rishi's Ring of Transference | Doppelgรคnger (cosmic, allows use of magic), Hindu mythology | Hindu Mythology |
Rising Rock | Shape Earth to form a mesa 1d6 x 2 hexes tall and 3d/3 hexes in diameter | Native American folklore |
Robin Hood's Longbow; Longsword; Cloak | Accuracy, Puissance, Lend Skill (fast-draw, arrow); Accuracy, Puissance, Continual Light; Camouflage-15 | Classic: Robin Hood |
Roland's Horn; Sword[note 1] | Hearable by ally up to 1000 mi away; Accuracy, Puissance, | Legendary soldier of Charlemagne (774 - 814) |
Rope of Trickery | Can stand vertically allowing people to climb it, Sanctuary variant at top | Indian folklore |
Rosemary | Memory Elixir (varient); perfectly recall last 24 hours | NG |
Round Table | Expands to accomodate up to 1600 people | Classic: Camelot |
Ruby of Foretelling | Sense Danger variant (Ill fortune) | NG |
Rue and Vervain | grants Accuracy to weapons boiled in these herbs, lasts 1 week | NG |
Rumplestiltskins' Spinning Wheel | Transmutation of straw into gold, a price must be paid for the loan and use of the wheel | German fairy tale |
R Notes[]
- โ The volume this is in claims Roland was lived in the 9th to 10th centuries when in reality he died in the 8th century
S[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Sabdabhedi Bolt | Will always successfully hit the noisiest target within 100 hexes | Indian mythology |
Saga's Charm | Immunity to Drunkenness | Norse Myth |
Saint George's Lance | Accuracy, Puissance w/Bane (Dragons and lizards) Restore Fertility | Legend |
Saint Nicholas' Sack | Create Food (grain); grain reduces sea mishaps when carried on ship | Patron saint of Russia, sailors, thieves, and children |
Sampo | produces gold coins, Create Food, Create Water | Finland mythology |
Sani's Eye | Decapitation | Hindu Mythology |
Sapphire | Possible ingredient in Healing Elixir | NG |
Scarab Ring | Resurrection-14 w/Limit (usable once) | NG |
Scythes' Exercises | Improves ST | Classic: Greece |
Seide | Bless 1 | Sacred stones of Lapp people |
Seven-League Boots | Allows one to Jump seven Leagues (20.714 miles) once per day | Hemrod of Norse Myth |
Sferra Cavallo | Lockmaster (Natural Magic) | NG |
Shirt of Nessus | Sets fire to whoever puts it on | Classic: Greece |
Shoes of Vidar | Hush | Norse Myth |
Shu | Legendary treasure city of Alexander the great | Classic: Greece |
Siegfried's Sword | Accuracy, Puissance w/Bane (dragons), Detect Dragons | Norse Myth |
Silver Bullet/weapon; Nails | Key material component for items ment to harm ghosts, wizards, witches, giants, or were-creatures; material component for Sealing a coffin so that undead can't escape | NG |
Silver Bell of Lohebgrin | Create Warrior w/Armor and weapons, 1d6 | Teutonic mythology |
Silver Branch | Sleep | Irish mythology |
Singing Harp | Voice variant - will repeat any music it has heard perfectly. | Jack and the Beanstock |
Skanda's Javelin | Shatter w/Limit stone | Hindu Mythology |
Skofnung | Lend Skill (Fighter!) or Weapon Master | Hrolf Kraki's sword |
Sleipnir | Horse with Enhanced Move 2, Jumper (Plane) | Norse Myth |
Solomon's Seal | Immunity to Disease, Pentagram | Legend |
Spear of Bishamon-ten | Accuracy, Puissance, Insta-kill demons it hits | Buddhist legends |
Spear of Armor Piercing (Goruba-Dike) | Ignores any Dodge or DR of armor | Fulbe tribe in Africa |
Spike of Huang Tien Hua | Fires a Laser beam (Burning Attack 1) | Chinese mythology |
Spruce Cone | Imitate Voice, Sound | Tlingit Indians |
Staff of Multiple Striking | Extra Attack with weapon | African Mande Tribe |
Stromkarl's Tunes | makes people who hear it dance | Scandinavia waterfall folklore |
Surtr's Flaming Sword | ST18 to use, Accuracy, Puissance, w/Bane (cold beings) for higher levels | Norse Myth |
Sword of Distance Cutting | Reach 17 | European legends |
Sword of Light | Continual Light (daylight) for 33 hex radius | Irish fairy tale of Prince Cart's adventure at the Well of D'yerree-in-Dowan |
Sword of Sir Balin | Accuracy, Puissance, Curse w/Limit (if request to return sword is refused) | Classic: Camelot |
T[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Tai-i-Chen-jen's Miraculous Sphere | Flesh to Stone (cosmic) | Legends of Taoist priest |
Talisman of Mapping | Type 1: Draws perfect map of any territory wearer has traveled, Type 2: allows terrain in 100 hex radius to be changed | Chinese mythology |
Thjalfi's Ring of Fleetness | Enhanced Move | Norse Myth |
Thimble Boat | Turns into a boat | NG |
Thor's Mjolnir (War Hammer) | ST23 min, Accuracy, Puissance, Lightning | Norse Myth |
Thor's larn Greiper (Iron Glove) | Fire Resistance w/Limit (hands only) | Norse Myth |
Thor's Megin-gjord (Magic Belt) | Doubles ST | Norse Myth |
Thor's Staff | Shatterpoof (cosmic) | Norse Myth |
Thunder Boomerang | ST11 min, Strike Deaf 100 hex radius | Australian aborigines folklore |
Thyme | Strength Elixir | Classic: Faerie |
Tiresias' Staff | Lend Skill (Blind Fighting) Beast Speech | Classic: Greece |
Tobacco | Heal elixir | South American folklore |
Topaz | Monk's Banquent w/Limit (Water, lasts only 7 days, and gem shrinks with use) | NG |
Trumpet of Demon Resistance | Terror w/Limit (demon) | Bali Mythology |
Trumpet of Fear | Fear, Terror, w/Limit (twice a day 50 hex radius | Chinese mythology |
Trumpet of Warning | Sound w/Limit (any IQ6< being in area, 300 hex radius) | NG |
Trumpet of Wishes | Great Wish | NG |
Turquoise | Cannot be involuntarily dismounted from steed | NG |
Tyrfing | Accuracy, Puissance, Dancing Weapon (quirked to critical success on hit), sheds blood when unsheathed | Norse Myth |
U-V[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Ull's Bow; Skis | Accuracy, Puissance; Apportation, Haste, Slide | Norse Myth |
Unicorn's Horn | Detect Poison, Wands made from it gain Mana Pool quirk | European Mytholgies |
Vainamoinen's Unguents; Scythe | Cure Disease, Regeneration Elixir; Accuracy, Puissance, fell any tree | Finish Mythology |
Valkyries Arm Bracelet | Strike blind, Flight (on ethereal horse), Immunity to non magical Weapons, Kiss (Heart Attack w/ Cosmic) | Norse Myth |
Varuna's Noose | Accuracy, Limit | Veldic Mythology |
Vishnu's Mace | Accuracy, Puissance, Bane (undead), Turn Zombie variant (all Undead) | Hindu Mythology |
W-Z[]
Item | Spells/Function/Special Traits | Origin/Related Material |
---|---|---|
Water from Underworld Rivers | Lethe: forget everything; Styx: Invulnerability Elixir | Classic: Greece |
Well de D'yerree | One drink will heal all wounds, cure any disease, or restore a lost limb. Located in Dowan | Irish fairy tale |
Were-shifting Ointment | Transformation Elixir | European Folklore |
Whetstone of Obstruction | Becomes larger when thrown to ground | Tales of Tlingit Indians |
White Staff of Meldorf | Flesh to Stone, Stone to Flesh, must touch subject | Teutonic mythology |
William of Cloudesly's Bow | Accuracy, Puissance, double normal rate of fire | Legend of Adam Bell, Classic: Robin Hood |
William Tell's Crossbow | If aimed shot automatic succeeds | Legend of William Tell |
Witch's Broom (staff or pitchfork) of Flying; Ring of Protection; Wand | Flight; Bless (limited to Fortify, Deflect); Invisibility, Magic Resistance, Magery bonus | European folklore |
Wooden Head of Warding | When activated will try to kill ever living thing with in a 90 degree arc for 200 ft to a mile away with a cone of sound | Maoris folklore of New Zealand. |
Xanthos and Balios | Horses with Enhanced Move, ability to speak, Prophecy, Immortality | Classic: Greece |
Yama's Noose | Allows other healing spells to function as Resurrection if wrapped around body before death or within 1 hour after death | Hindu and Vedic mythologies |
Yarrow | Great Healing, Limit (only damage done by edged or pointed weapons) | various |
Yech's Cap | Boost ST, Invisibility, Shapeshift, Limit (only one ability can be active) | Native American folklore |
Yima's Ring and Goad | Either item: Immunity to Disease, protects from fowl weather, having both grants Unaging | Persian mythology |
Zlotobaba | Wish with skill level dependent on wealth offered | Idol at head of Ob River in Russia |
Selected Bibliography and links[]
- AarneโThompsonโUther Index wikipedia
- Asimov's Guide to the Bible, by Isaac Asimov. Avon. New York: 1968.
- The Book of Imaginary Beings, by Jorge Luis Borges. E.P. Dutton and Company, New York: 1969.
- A Book of Myths, selected by Roger Lancelyn Green. E.P. Dutton and Company, New York: 1965.
- Bulfinch's Mythology, by Thomas Bulfinch. Random House Modern Library, New York: 1937.
- Dictionary of Myths, Folklore, and Symbols, Parts 1-3, by Gertrude Jones. Scarecrow Press, New York, 1961.
- The Fantasy Gamer's Compendium, by Phil Edgren. Gamescience, Inc., Gulfport: 1983.
- The Golden Bough, volumes 1-12, by Sir James G. Frazer. Macmillan and Company, London: 1907-1915.
- Great Fairy Tales of Ireland, compiled by Mary McGarry. Wolf Publishing/-Avenel Books, New York: 1973.
- The Greek Myths, volumes 1-2, by Robert Graves. Penguin Books, Balti- more: 1955.
- The Hero with a Thousand Faces, by Joseph Campbell. The Bollingen Foundation, New York: 1949.
- The Immortals, by Derek and Julia Barker. Webb & Bower. Exeter, England: 1976.
- The Impossible People, by Georgess McHarque. Dell Publishing, New York: 1972.
- Larousse World Mythology, edited by Pierre Grimal. The Hamlyn Publishing Group, Ltd., London (et al.): 1965.
- Legends of the World, edited by Richard Cavendish. Schlocker Books, New York: 1982.
- List of fairy tales (wikipedia)
- Man and His Gods: Encyclopedia of the World's Religions, edited by Geoffrey Parrinder. The Hamlyn Publishing Group, Ltd., London (et al.): 1971.
- Motif-Index of Folk Literature, Vols. 1-6, by Stith Thompson. Indiana University Press, Bloomington: 1975.
- Mythology, by David Leeming. Newsweek Books, New York: 1976.
- Myths, by Alexander Eliot. McGraw-Hill, New York: 1976.
- The Norse Myths, by Kevin Crossley-Holland. Pantheon Books, New York: 1980.
- Standard Dictionary of Folklore, Mythology, and Legend, edited by Maria Leach. Funk and Wagnalls, New York: 1949-1950.