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This list of Food College spells is a reformatting of the list at the GURPS Repository with spells from other canonical sources and Enchantment information (including energy cost) added
†: Spell is VH.
Underlined material is from Classic
"M": does the spell require Magery to learn
PC: Prerequisite Count

The Food College is one of the few colleges that has a relatively large percentage of potent spells usable by Magery 0 mages.

Spell M Prerequisites PC Enchantment
Energy
Item Notes Book, Page
Butcher† Y Magery 3 and Prepare Game Magic: Death Spells, p. 12
Cook N Test Food and Create Food 3 30 per meal per day pot [1] Magic p. 78
Create Food N Cook and Seek Food 5 600/200 per meal per day W, S, J/pot [3, 4]/[1] Magic p. 79; Pyramid 3/60: Dungeon Fantasy III, p. 6
Death's Banquet† Y Magery 3, Essential Food, and Poison Food 7 Magic: Death Spells, p. 13
Decay N Test Food 1 100 S, W [3] Magic p. 77
Distill N Mature and Destroy Water 7 400 kettle [1] Magic p. 89
Eat Crow (A) N None 0 25 Magic: The Least of Spells p. 9
Essential Food† N 6 Food spells including Create Food 6 NA NA NA Magic p. 79; Pyramid 3/60: Dungeon Fantasy III, p. 6
Far-Tasting Y Magery 1 and either Seek Food or Seek Air; cannot have No Sense of Taste/Smell 1 200 C, J [2] Magic p. 77
Find Ingredient (A) N None Y 25 Magic: The Least of Spells p. 9
Guns to Butter Create Food, Reshape 1,200 J, S, W [2, 4] Classic: Technomancer p. 22
Fool's Banquet Y Magery 1, Cook, and Foolishness 5 600 W, S, J lasts 1 day Magic p. 79
Foul Water N Purify Water and Decay 4 100 S, W [3T] Magic p. 185
Glutton’s Cheat (A) N None 0 25 Magic: The Least of Spells p. 9
Hunger Y Magery 1, Debility, and Decay 3 2,000 J, S, W [3T, 4] Magic p. 38
Know Recipe N Far-Tasting and Season 4 450 J, S, W [3] Magic p. 78
Mature N Decay or Season 2 50 per gallon per day keg [1] Magic p. 78
Monk’s Banquet Y Fool’s Banquet and

Resist Pain

10 1,000 C, J [2] Magic p. 79
Poison Food N Purify Food and Decay 3 600 S, W [3T] Magic p. 78
Prepare Game N Purify Food 3 300/150 J, S, W/knife [3]/[1] Magic p. 78
Preserve Food N Decay 2 200/20 per lb. S, W, J/Con [3]/[1] Magic p. 79
Purify Food N Decay 2 400 S, W, J [3T] Magic p. 78
Ritual of Reaping (A) N None 0 25 Magic: The Least of Spells p. 15
Scents of the Past Y Magery 2, History, and Odor 8 3500 J, S, W [3, 4] Magic p. 107
Season N Test Food 1 150 spoon [3] Magic p. 77
Seek Food N None 0 300 F [3] Magic p. 77
Test Food N None 0 100 W, J, S [3] Magic p. 77; Fantasy, p. 169
Thirst Y Magery 1, Debility, and Destroy Water 5 2,000 S, W, J [3T, 4] Magic p. 38
Water to Wine N Purify Water and Mature 5 50 per gallon drinking vessel [1] Magic p. 79; Pyramid 3/60: Dungeon Fantasy III, p. 6
Wizard Mouth N Apportation, Far-Tasting, and Great Voice 7 325/650 any#/carved mouth [1]/[3, 4] Magic p. 104
Wizard Nose N Apportation and Far-Tasting 3 475/500 any#/carved nose [1]/[3, 4] Magic p. 104

Item Class Table[]

Code Class of Item
A armor or clothing
Am Amulet (not to be confused with an Alchemy Amulet)
Ar Arrow
B Brush
C Clothing
CN Compass Needle
Cl cloak
Com Computer
Con Container
Cr Crypt or Coffin
Fig Figurine
G Glove (single)
Gs Gloves (pair)
H Helmet, Crown or other headgear,
J jewelry; e.g., an amulet or ring
Md Modem
Mi Mirror
MW Missile Weapon
Q Quiver
R Rug or Mat
S staff – any rod-shaped piece of organic material up to 6 feet long
Sh Shoes or other Footwear
Sl Shield
Sp Spectacles
T Timepiece
W wand
Wep weapon

General Enchantment Notes[]

  • [1] Always on. Works at all times without the addition of a Power spell
  • [2] Allows the user to cast the spell, but only on himself.
  • [3] Allows the user to cast the spell exactly as if he knew it himself.
  • [3T] Allows the user to cast the spell by touching the subject.
  • [4] Mage only. If any spell on the item has this restriction, it extends to all spells on the item.
  • [5] Cost of magical materials required.
  • # There are exceptions to the value given; see the original spell description

Special Notes[]

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