This list of Food College spells is a reformatting of the list at the GURPS Repository with spells from other canonical sources and Enchantment information (including energy cost) added |
- †: Spell is VH.
Underlined material is from Classic
"M": does the spell require Magery to learn
PC: Prerequisite Count
The Food College is one of the few colleges that has a relatively large percentage of potent spells usable by Magery 0 mages.
Spell | M | Prerequisites | PC | Enchantment Energy |
Item | Notes | Book, Page |
---|---|---|---|---|---|---|---|
Butcher† | Y | Magery 3 and Prepare Game | Magic: Death Spells, p. 12 | ||||
Cook | N | Test Food and Create Food | 3 | 30 per meal per day | pot | [1] | Magic p. 78 |
Create Food | N | Cook and Seek Food | 5 | 600/200 per meal per day | W, S, J/pot | [3, 4]/[1] | Magic p. 79; Pyramid 3/60: Dungeon Fantasy III, p. 6 |
Death's Banquet† | Y | Magery 3, Essential Food, and Poison Food | 7 | Magic: Death Spells, p. 13 | |||
Decay | N | Test Food | 1 | 100 | S, W | [3] | Magic p. 77 |
Distill | N | Mature and Destroy Water | 7 | 400 | kettle | [1] | Magic p. 89 |
Eat Crow (A) | N | None | 0 | 25 | Magic: The Least of Spells p. 9 | ||
Essential Food† | N | 6 Food spells including Create Food | 6 | NA | NA | NA | Magic p. 79; Pyramid 3/60: Dungeon Fantasy III, p. 6 |
Far-Tasting | Y | Magery 1 and either Seek Food or Seek Air; cannot have No Sense of Taste/Smell | 1 | 200 | C, J | [2] | Magic p. 77 |
Find Ingredient (A) | N | None | Y | 25 | Magic: The Least of Spells p. 9 | ||
Guns to Butter | Create Food, Reshape | 1,200 | J, S, W | [2, 4] | Classic: Technomancer p. 22 | ||
Fool's Banquet | Y | Magery 1, Cook, and Foolishness | 5 | 600 | W, S, J | lasts 1 day | Magic p. 79 |
Foul Water | N | Purify Water and Decay | 4 | 100 | S, W | [3T] | Magic p. 185 |
Glutton’s Cheat (A) | N | None | 0 | 25 | Magic: The Least of Spells p. 9 | ||
Hunger | Y | Magery 1, Debility, and Decay | 3 | 2,000 | J, S, W | [3T, 4] | Magic p. 38 |
Know Recipe | N | Far-Tasting and Season | 4 | 450 | J, S, W | [3] | Magic p. 78 |
Mature | N | Decay or Season | 2 | 50 per gallon per day | keg | [1] | Magic p. 78 |
Monk’s Banquet | Y | Fool’s Banquet and
Resist Pain |
10 | 1,000 | C, J | [2] | Magic p. 79 |
Poison Food | N | Purify Food and Decay | 3 | 600 | S, W | [3T] | Magic p. 78 |
Prepare Game | N | Purify Food | 3 | 300/150 | J, S, W/knife | [3]/[1] | Magic p. 78 |
Preserve Food | N | Decay | 2 | 200/20 per lb. | S, W, J/Con | [3]/[1] | Magic p. 79 |
Purify Food | N | Decay | 2 | 400 | S, W, J | [3T] | Magic p. 78 |
Ritual of Reaping (A) | N | None | 0 | 25 | Magic: The Least of Spells p. 15 | ||
Scents of the Past | Y | Magery 2, History, and Odor | 8 | 3500 | J, S, W | [3, 4] | Magic p. 107 |
Season | N | Test Food | 1 | 150 | spoon | [3] | Magic p. 77 |
Seek Food | N | None | 0 | 300 | F | [3] | Magic p. 77 |
Test Food | N | None | 0 | 100 | W, J, S | [3] | Magic p. 77; Fantasy, p. 169 |
Thirst | Y | Magery 1, Debility, and Destroy Water | 5 | 2,000 | S, W, J | [3T, 4] | Magic p. 38 |
Water to Wine | N | Purify Water and Mature | 5 | 50 per gallon | drinking vessel | [1] | Magic p. 79; Pyramid 3/60: Dungeon Fantasy III, p. 6 |
Wizard Mouth | N | Apportation, Far-Tasting, and Great Voice | 7 | 325/650 | any#/carved mouth | [1]/[3, 4] | Magic p. 104 |
Wizard Nose | N | Apportation and Far-Tasting | 3 | 475/500 | any#/carved nose | [1]/[3, 4] | Magic p. 104 |
Item Class Table[]
Code | Class of Item |
---|---|
A | armor or clothing |
Am | Amulet (not to be confused with an Alchemy Amulet) |
Ar | Arrow |
B | Brush |
C | Clothing |
CN | Compass Needle |
Cl | cloak |
Com | Computer |
Con | Container |
Cr | Crypt or Coffin |
Fig | Figurine |
G | Glove (single) |
Gs | Gloves (pair) |
H | Helmet, Crown or other headgear, |
J | jewelry; e.g., an amulet or ring |
Md | Modem |
Mi | Mirror |
MW | Missile Weapon |
Q | Quiver |
R | Rug or Mat |
S | staff – any rod-shaped piece of organic material up to 6 feet long |
Sh | Shoes or other Footwear |
Sl | Shield |
Sp | Spectacles |
T | Timepiece |
W | wand |
Wep | weapon |
General Enchantment Notes[]
- [1] Always on. Works at all times without the addition of a Power spell
- [2] Allows the user to cast the spell, but only on himself.
- [3] Allows the user to cast the spell exactly as if he knew it himself.
- [3T] Allows the user to cast the spell by touching the subject.
- [4] Mage only. If any spell on the item has this restriction, it extends to all spells on the item.
- [5] Cost of magical materials required.
- # There are exceptions to the value given; see the original spell description