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GURPS Adaptations (2016; 2017) shows you how to build your favorite fictional settings.

Introduction (Based on...)[]

Each of these have Recommended version, Adaptation, and Works inspired subsections.

High Concept[]

  • Starting Point: Prequels and Sequels; Filling the Gaps; Alternate Histories; Displacements; Reinvention
  • Premise: Mundane Premises; fantastic Premises
  • Genre
    • Why Genre Matters
    • What Defines a Genre: Conventions; Tropes
    • Common Genres: Action/adventure; Alternate history (uchronia); Fantasy; Hardboiled fiction and noir films; Horror; Humor (Comedy); Martial arts; Mimetic fiction (realistic fiction); Mystery; Romance; Science Fiction[note 2]
    • Slipstream and related genres
    • Superheroic fiction
    • Thrillers
  • Mood
  • Theme
  • The Players

Places[]

  • Describing the World
  • Environments
    • Planets
    • Terrains
    • Technologies
    • Populations
    • Cultures
    • War and Politics
    • Supernatural Forces
  • Locations
  • Setting and Drama

People[]

  • Roles
  • Defining Major Characters
  • Specifications for Original Characters

Things[]

  • Narrative Function
  • Physical Form
  • Availability

Action[]

  • Agency
  • Action and the World
  • Modes
  • Narratives
  • Preparing the Payoff

Assigning Tech Level note[]

  • If the general patterns are similar, but one or two technologies are missing, delayed, or advanced, go by the typical TL, and by the kind of society it permits. Donโ€™t focus on a single signature technology such as bronze or steam engines; look at the overall pattern.
  • If the society reached an advanced stage without the characteristic inventions of that age โ€“ for example, a steampunk world with analytical engines rather than electronic computers โ€“ use a divergent TL, such as TL(5+2) rather than TL7.
  • If the society took a radically different path from the beginning, such as the classic science-fiction idea of a civilization based on biotechnology and bioscience, define it as TL(0+1), TL(0+2), etc.
  • If a key invention is superscience, add a ^ to the TL.
  • If the entire technology is impossible to define by analogies to Earthโ€™s history, call it TL^ without assigning numbers

See Also[]

Additional Information[]

  • Metatron (youtube): "On this channel I speak about 4 things: "languages", "videogames", "Medieval weapons and armours" and "History" and much more!" - Great source for the GM who wants some accuracy in their adaptations of historical material.

Notes[]

  1. โ†‘ Given as TL(5+1)^ in Vehicles: Steampunk Conveyances
  2. โ†‘ Science Fiction tends to be broken down into Hard, Soft, and Fantasy.

References[]

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