GURPS Realm Management (2021) provides a way to generate a full spread of vital statistics for a polity of any size – not unlike those for cities in GURPS City Stats, but on a potentially far grander scale. Even better, it offers a system for managing your "realm" day to day ... and for resolving trade, diplomacy, and conflicts (hot and cold) between it and its neighbors.
Realm Management emulates running a kingdom in much the same sense that GURPS Mass Combat simulates running a battle or GURPS Boardroom and Curia describes an organization and so is not a bean counting simulation.
See page 5 of sample for Glossary of terms. Disruptions Table is a generalized happenings in the realm.
Realm Template[]
| Realm Name | ||
|---|---|---|
| ||
| Notes: None * |
Statistic Abbreviations[]
Some of these stats have abbreviations:
- Resource Points: RP
- Habitability and Agriculture Points
- Military Resources: MR
- Natural Resources
- Luxury/Precious Goods
- Workforce Points
- Infrastructure Rating: IR
- Control Rating: CR
- Conformity Rating: ConR
- Openness Rating: OR
- Education Rating: EdR[note 1]
- Reaction-Time Modifier: RTM
Sample Realms[]
General[]
Specific[]
GURPS City Management Reference Chart[]

Reviews[]
- Review: GURPS Realm Management (Let's GURPS, Sunday, March 28, 2021)
Notes[]
- ↑ Since ER can also mean Energy Reserve, EdR is a better abbreviation