"I learned one rule about gunslingers. There's always a man faster on the draw than you are, and the more you use a gun, the sooner you're gonna run into that man." - Wyatt Earp, Gunfight at the O.K. Corral (1957)
Cost: 25 points
Gunslinger is a cinematic mental advantage that allows uncannily precise shots without aiming. It works with any weapon that uses Beam Weapons, Gunner, Guns, or Liquid Projector skill.
The muscle powered variant for bows is Heroic Archer for 20 points.
Kromm Quotes[]
Sean Punch has commented on Gunslinger in the following posts to the SJG GURPS Forums:
- On the utility of Gunslinger: [1]
See Also[]
References[]
- Basic Set, p. 58
- GURPS Martial Arts pg 45
- GURPS Gun Fu
- GURPS Action 1: Heroes pgs 7, 14, 17, and 18
- GURPS Action 2: Exploits (mentioned) pgs 33, 35, 36, 37, 38, and 39
- GURPS High-Tech on page 249, 250, 251, and 252.
- GURPS Tactical Shooting (in terms of "who draws first?") pg 10.