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This is a quick reference guide to Healing and Medical related magic items listed in various GURPS books. For details see the relevant book.

Healing Items[]

This covers Healing and Medical items

Item Component Spells Asking Price Book Page
Angelโ€™s Feather unknown, possibly extra-planar $285,000 MI2 68
Brain Support Tank Secret โ€œBrain Supportโ€ spell, variant Restore Hearing, variant Restore Sight, variant Voices, Resist Enchantment (-4) $85,000 MI3 76
Fabrique Europa Natural Looks Crystal Variant Illusion Disguise $1,500 MI3 77
Fever Cloths Cold (variant, with Cure Disease prerequisite). $20,000 MI1 48
Fortifier unique โ€œFortifierโ€ enchantment $40,000 MI1 48
Gorgonbane Salve Stone to Flesh $25,000 MI2 68
Hauserโ€™s Cane Power 3, Sense Danger, Weapon Spirit. $85,000 MI3 77
Healerโ€™s Glass unique โ€œHealerโ€™s Glassโ€ spell $18,000 MI1 48
Healing Glove holy magic (variant Restoration?) $35,000 MI1 49
Healing Slumber Bracelet unique โ€œHealing Slumberโ€ enchantment $75,000 MI1 49
Life Token unique โ€œLife Tokenโ€ spell $3,500 MI1 49
Lifestone Secret $150,000 MI2 69
Mortal Coil Lend Health, Suspend Animation, and unknown others $25,000 per inch MI2 68
Ocular Patch unknown $30,000 MI1 49
Painless Limb Setter Restoration (variant) $25,000 MI1 50
Ring of Regeneration Hypothetical โ€œRing of Regenerationโ€ spell $100,000 MI3 77
Sickness Eater unique โ€œSickness Eaterโ€ spell, usable only by low-tech mages $300 MI1 50
Staminamulet Hypothetical โ€œStore Fatigueโ€ spell $75,000. MI2 68
Super Suture unique โ€œSuper Sutureโ€ spell $200 MI1 50
Wound Wand Steal Health (reversed variant) $100,000 MI1 50

References[]

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