Spell
|
M
|
Prerequisites
|
PC
|
Enchantment Energy
|
Item
|
Notes
|
Book, Page
|
Blackout
|
N |
Darkness
|
3
|
15 per ft^2
|
F, Gd, Area
|
[1] |
Magic p. 112
|
Blur
|
N |
Darkness
|
3
|
100 per point
|
S, W, J
|
[2] |
Basic Set p. 250; Magic p. 113
|
Body of Shadow
|
Y |
Magery 2 and Shape Darkness
|
4
|
2,500 or 6,000 (Cape)
|
Cape, J, S, W
|
[2] |
M114
|
Bright Vision
|
N |
Keen Vision or 5 Light spells; no Blindness
|
1
|
200
|
J, S, W#
|
[2]
|
Magic p. 111
|
Cleansing Light†
|
Y |
Magery 3 and 10 Light and Darkness spells, including Flash, Light Jet, and Sunbolt
|
10
|
|
|
|
Magic: Death Spells, p. 16
|
Coherent Light Jet
|
|
Light Jet
|
|
300/400
|
Glove, ring/gun
|
[3]
|
Classic: Technomancer p. 24
|
Colors
|
N
|
Light
|
1
|
|
|
|
Magic p. 110
|
Continual Light
|
N |
Light
|
1
|
100 x base cost
|
any
|
[1] |
Basic Set p. 249; Magic p. 110
|
Continual Mage Light
|
N |
Mage Light and Continual Light
|
5
|
100 x base cost
|
any
|
[1] |
Magic p. 113
|
Continual Sunlight
|
N |
Sunlight
|
5
|
300/100 x cost
|
J, S, W/Area
|
[3, 4]/[1] |
Classic: Magic p 64/Magic, p. 114
|
Dark Vision
|
N |
Continual Light
|
2
|
400
|
S, W, J
|
[2] |
Magic p. 111
|
Darkness
|
N |
Continual Light
|
2
|
12 per ft^2
|
area or Rug
|
[1] |
Basic Set p. 250; Magic p. 111
|
Disruption Bolt
|
|
Spectrum Vision, and any 6 Light and Darkness or
Technological (Radiation) spells
|
|
800
|
S, W
|
[3, 4, 5 ($1,000 black opal)]
|
Technomancer p 24
|
Flash
|
N |
Continual Light
|
2
|
200
|
Glove, Ring
|
[3] |
Magic p. 112
|
Gloom
|
N |
Continual Light
|
2
|
250/100 x cost
|
J, S, W/area
|
[3]/[1] |
Magic p. 112
|
Glow
|
N |
Continual Light
|
2
|
250/varies
|
J, S, W/area
|
[3]/[1] |
Magic p. 112
|
Goggles (A)
|
N
|
None
|
0
|
25
|
|
|
Magic: The Least of Spells p. 12
|
Hawk Vision
|
N |
Keen Vision or 5 Light spells; subject cannot have Blindness or Bad Sight
|
1
|
400
|
C, J
|
[2] |
Magic p. 111
|
Hide
|
N |
Blur or Forgetfulness
|
2
|
1,000/200 per point
|
J, W, S/any
|
[2] |
Magic p. 113; Fantasy, p. 170
|
Images of the Past
|
Y |
Magery 2, History, and Simple Illusion
|
6
|
700
|
J, S, W
|
[3, 4] |
Magic p. 105
|
Infrared Flash
|
|
Flash, Colors
|
|
NA
|
NA
|
NA
|
Classic: Technomancer p. 24
|
Infravision
|
N |
Keen Vision or 5 Light spells
|
1
|
100
|
S, W, J
|
[2] |
Magic p. 111
|
Invisibility
|
Y |
Magery 2, IQ 13+, Invisibility, and Secret Spell (Mass Invisibility.
|
6
|
1,200/500 per hex
|
J, S
|
[2] |
Magic p. 114; Fantasy, p. 170; Pyramid 3/60: Dungeon Fantasy III, p. 5
|
Invisible Sunbolt/TL
|
Y
|
Magery 3, Spectrum Vision, Sunbolt
|
|
1,600
|
S, W
|
[3, 4 ($1,000)]
|
Classic: Technomancer p. 24
|
Light
|
N |
None
|
0
|
100
|
J, S, W
|
[3] |
Basic Set p. 253; Magic p. 110
|
Light Jet
|
N |
Continual Light or Shape Light
|
2
|
200
|
G, ring
|
[3] |
Magic p. 112
|
Mage Light
|
N |
Mage Sight and Light
|
3
|
100
|
J, S, W, lantern
|
[3T, 4]
|
Magic p. 113
|
Mass Invisibility
|
Y |
Magery 2, IQ 13+, Hallucination, and Secret Spell (Mass Hallucination
|
|
|
|
|
Magic Styles: Dungeon Magic, p. 32
|
Mass Shade
|
N |
IQ 12+ and Shade and Secret Spell (Mass Shade
|
|
|
|
|
Pyramid 3/76: Dungeon Fantasy IV, p. 14
|
Mirror
|
N |
Colors
|
2
|
350
|
J, S, W#
|
[3]
|
Magic p. 112
|
Night Vision
|
N |
5 Light and Darkness spells or Keen Vision
|
1
|
200
|
J, S, W
|
[2]
|
Magic p. 111; Fantasy, p. 170
|
Phosphorescence (A)
|
N
|
None
|
0
|
|
|
|
Magic: The Least of Spells p. 12
|
Remove Reflection
|
N |
Remove Shadow
|
2
|
200
|
J
|
[1, 5 ($100 black onyx)]
|
Magic p. 113
|
Remove Shadow
|
N |
Light
|
1
|
100
|
J
|
[1, 5 ($100 black onyx)] |
Magic p. 110
|
See Invisible
|
N |
either Dark Vision and Infravision, or Invisibility
|
3
|
400
|
S, W, J
|
[3]
|
Magic p. 113
|
Shadowplay
|
N
|
None
|
0
|
25
|
|
|
Magic: The Least of Spells p. 11
|
Shadow-Slay†
|
Y |
Magery 3, Body of Shadow, and Remove Shadow
|
|
|
|
|
Magic: Death Spells, p. 16
|
Shade
|
N |
Continual Light or Shield
|
1
|
100
|
J, S
|
[2]
|
Magic p. 169
|
Shape Darkness
|
N |
Darkness
|
3
|
200
|
S, W, J
|
[3]
|
Magic p. 113
|
Shape Light
|
N |
Light
|
1
|
100 x/100
|
#/J, S, W
|
Perm/[3]
|
Magic p. 111
|
Small Vision
|
N |
Keen Vision or 5 Light and Darkness spells; subject cannot have Blindness or Bad Sight
|
1
|
400
|
Clothing, J/gem
|
[2]/[1]
|
Magic p. 111
|
Sunbolt
|
N |
6 Light and Darkness spells including Sunlight
|
6
|
800
|
S, W
|
[3, 4, 5 $1,000]
|
Magic p. 114
|
Sunburst†
|
Y
|
Magery 4 and at least 10 Light and Darkness spells, including Light Jet and Sunbolt
|
|
|
|
|
Magic: Artillery Spells p. 18
|
Sunlight
|
Y |
Magery 1, Glow, and Colors
|
4
|
175
|
J, S, W
|
[3, 4] |
Magic p. 114
|
Twinkle (A)
|
N
|
None
|
0
|
25
|
|
|
Magic: The Least of Spells p. 12
|
Wall of Light
|
N |
Continual Light
|
2
|
200
|
J, S, W
|
[3]/[1]
|
Magic p. 113
|