| Rotting DeathSpell
|
M
|
Prerequisites
|
PC
|
Enchantment Energy
|
Item
|
Notes
|
Book, Page
|
| Affect Spirits
|
N |
Solidify
|
4
|
See Ghost Weapon
|
NA
|
NA |
Magic p. 151
|
| Age†
|
Y |
Youth or 6 Necromantic spells
|
6
|
500/2,000
|
any/S, W
|
[1]/[3T, 4] |
Magic p. 154
|
| Animate Shadow
|
Y |
Skull-Spirit and Shape Darkness
|
9
|
450
|
J, S, W
|
[3, 4] |
Magic p. 154
|
| Animation†
|
Y |
Summon Spirit
|
2
|
NA
|
NA
|
NA |
Magic p. 150
|
| Astral Block
|
Y |
Summon Spirit and Repel Spirits
|
16
|
600/varies/varies
|
J, S, W/Container, area/Container
|
[3, 4]/[1]/[1] |
Magic p. 159
|
| Astral Vision†
|
Y |
Sense Spirit and See Invisible
|
6
|
900/1,400
|
S, W/J, Sp
|
[3, 4]/any (worn) |
Magic p. 105
|
| Awaken Craft Spirit
|
Y |
Inspired Creation and Sense Spirit
|
3
|
NA
|
NA
|
NA
|
Magic p. 115
|
| Banish
|
Y |
Magery 1 and 1 spell each from 10 colleges
|
10
|
Varies
|
holy artifacts
|
special |
Magic p. 156
|
| Bind Spirit†
|
Y |
Command Spirit and Soul Jar
|
12
|
varies
|
any
|
[1] |
Magic p. 158
|
| Burning Death†
|
N |
Magery 2, Heat, and Sickness
|
10
|
700
|
J, S, W
|
[3] |
Magic p. 76
|
| Command Spirit
|
N |
Summon Spirit and Turn Spirit
|
5
|
NA
|
NA
|
NA |
Magic p. 153
|
| Control Zombie
|
N |
Zombie
|
5
|
500
|
J, S, W
|
[3, 4] |
Magic p. 152
|
| Death Vision
|
Y |
Magery 1
|
0
|
600
|
S, W
|
[3T, 4] |
Basic Set, p. 251; Magic p. 149
|
| Dramatic Departure (A)
|
N
|
None
|
0
|
25
|
|
|
Magic: The Least of Spells p. 14
|
| Entrap Spirit
|
Y |
Magery 1, Soul Jar, and Turn Spirit
|
5
|
NA
|
NA
|
NA |
Magic p. 157
|
| Evisceration†
|
Y |
Magery 3, Apportation, and Steal Vitality
|
6
|
NA
|
NA
|
NA |
Magic p. 154
|
| Final Rest
|
Y |
Magery 1 or Spirit Empathy
|
0
|
1,200
|
regalia#
|
[1] |
Magic p. 89
|
| Grasping Doom†
|
Y |
Mass Zombie and Secret Spell (Grasping Doom
|
|
|
|
|
Magic Styles: Dungeon Magic, p. 15
|
| Hellspawn
|
Y |
Summon Demon
|
11
|
NA
|
NA
|
NA |
GURPS Bio-Tech, p. 32; Technomander p. 27
|
| Invoke (A)
|
N
|
None
|
0
|
25
|
|
|
Magic: The Least of Spells p. 14-15
|
| Lich†
|
Y |
Magery 3, IQ 13+, Enchant, Soul Jar, and Zombie
|
19
|
total point total; min 100
|
Special
|
Special (needs elixir) |
Magic p. 159
|
| Mass Zombie†
|
Y |
Zombie and Charisma 2+
|
5
|
NA
|
NA
|
NA |
Magic p. 153; Pyramid 3/60: Dungeon Fantasy III, p. 6
|
| Materialize
|
Y |
Summon Spirit
|
2
|
NA
|
NA
|
NA |
Magic p. 150
|
| Pestilence
|
Y |
Magery 1, Steal Vitality, and Decay
|
7
|
1,000
|
S, W
|
[3T, 4] |
Magic p. 154
|
| Plant Zombie
|
Y |
Zombie and at least four Plant spells
|
|
|
|
|
Pyramid 3/68: Natural Magic, p. 10
|
| Punishment Circle†
|
Y
|
Magery 3 and either Pentagram or Repel Spirits
|
|
|
|
|
Magic: Artillery Spells p. 19-20
|
| Repel Spirits
|
Y |
Banish and Turn Spirit
|
14
|
1,100/varies
|
J, S, W/area
|
[3. 4]/[1] |
Magic p. 158
|
| Resurrection†
|
Y |
Instant Regeneration and Summon Spirit
|
9
|
unknown
|
only rumored
|
rumors |
Magic p. 94
|
| Reverie of Ruin (A)
|
N
|
None
|
0
|
25
|
|
|
Magic: The Least of Spells p. 15
|
| Rotting Death†
|
Y |
Magery 2, Sickness, and Pestilence
|
9
|
700
|
J, S, W
|
[3T, 4] |
Magic p. 154
|
| Self-Destruct
|
Y
|
Magery 1 and at least one spell from each of 10 different colleges or from Fire, Meta-Spells, Necromantic College possibly including Explode
|
10
|
|
|
|
Magic: Artillery Spells p. 23
|
| Sense Spirit
|
Y |
Death Vision
|
1
|
100/100 per yd
|
S, W, J/gem
|
[3] |
Basic Set, p. 252; Magic p. 149
|
| Skull-Spirit
|
N |
4 Necromantic spells
|
0
|
40/50 per skull
|
skull/skull warhead
|
[3] item can be used once/special
|
Magic p. 151
|
| Slow Healing
|
Y |
Magery 1, Frailty, and Steal Vitality
|
6
|
200/varies
|
J, S, W/Wep
|
[3, 4]/[1] |
Magic p. 153
|
| Solidify
|
Y |
Materialize
|
3
|
NA
|
NA
|
NA |
Magic p. 151
|
| Soul Jar†
|
Y |
Magery 1 and 6 Necromantic spells including Steal Vitality
|
6
|
NA
|
NA
|
NA |
Magic p. 154
|
| Soul Prison†
|
Y |
Magery 3, Banish, and Soul Jar (Magery 3, Banish, Soul Jar, any four of Animate Shadow, Possession, Repel Spirits, Divination (Dactylomancy*, Mass Zombie, Summon Demon, Pentagram, Summon Earth Elemental, Phase Other, or Zombie Summoning and Secret Spell (Soul Prison according to Magic Styles: Dungeon Magic
|
|
|
|
|
Magic: Death Spells, p. 18 and Magic Styles: Dungeon Magic, p. 16
|
| Spirit Incursion†
|
Y
|
Magery 4 and at least 10 Necromantic spells including Skull-Spirit
|
10
|
|
|
|
Magic: Artillery Spells p. 22
|
| Steal (Attribute)
|
Y |
Magery 3 and varies
|
V
|
NA
|
NA
|
NA |
Magic p. 158
|
| Steal Beauty†
|
Y |
Magery 3, Alter Visage, and Steal Vitality
|
15
|
2,500
|
J, S, W
|
[3T, 4] |
Magic p. 159
|
| Steal Energy
|
N |
Minor Healing
|
4
|
800
|
S, W, J
|
[3] |
Magic p. 150
|
| Steal Skill†
|
Y |
Magery 3, Borrow Skill, and Daze
|
9
|
NA
|
NA
|
NA |
Magic p. 158
|
| Steal Vitality
|
N |
Steal Energy
|
4
|
1,500/200 per point
|
S, W, J/any
|
[3T, 4]/[1] |
Magic p. 150
|
| Steal Youth†
|
Y |
Youth, Age, and Steal Vitality
|
13
|
8,000
|
S, W, J
|
[3, 4] once a year |
Magic p. 158
|
| Stop Healing
|
Y |
Slow Healing
|
7
|
500/1,000 2x for missile Wep
|
J, S, W/Wep
|
[3, 4]/[1] |
Magic p. 153/Classic: Grimoire p. 84
|
| Strike Barren
|
Y |
Magery 1, Steal Vitality, and Decay
|
7
|
200/600
|
S, W/any
|
[3T, 4]/[1] |
Magic p. 41
|
| Suicide
|
Y |
Magery 1
|
0
|
|
|
|
Magic: Death Spells, p. 19
|
| Summon Demon
|
Y |
Magery 1 and at least 1 spell from 10 colleges
|
10
|
unknown
|
only rumors
|
rumors |
Basic Set, p. 252; Magic p. 155
|
| Summon Spirit
|
Y |
Magery 2 and Death Vision
|
1
|
1,000
|
S, W, J
|
[4, gives +2] |
Basic Set, p. 252; Magic p. 150
|
| Turn Spirit
|
|
Fear and Sense Spirit
|
3
|
350
|
J, S, W
|
[3, 4] |
Magic p. 151
|
| Turn Zombie
|
N |
Zombie or "Holy"
|
0
|
600
|
S, W, J
|
[1, 3, blessed, or Power Investiture] |
Basic Set, p. 252; Magic p. 152
|
| Weaken Blood
|
N |
Sickness or Steal Vitality
|
5
|
900/1,200
|
any/Wep#
|
[1] |
Magic p. 40
|
| Wraith†
|
Y |
Magery 3, IQ 13+, Enchant, Halt Aging, and Soul Jar
|
24
|
NA
|
NA
|
NA |
Magic p. 160
|
| Zombify†
|
Y |
Magery 3, Pestilence, and Zombie
|
|
|
|
|
Magic: Death Spells, p. 18
|
| Zombie
|
Y |
Summon Spirit and Lend Vitality
|
4
|
varies/varies/5000
|
corpse/coffin#/Wep
|
[1] |
Basic Set p. 252; Magic p. 151; Pyramid 3/60: Dungeon Fantasy III p. 6/ Undead p. 41
|
| Zombie Summoning
|
Y |
Zombie
|
5
|
NA
|
NA
|
NA |
Magic p. 153
|