Cost: [5]
No Blood is a form of Injury Tolerance that means a vital bodily fluid (like blood) for survival is not required.
Limitations[]
- Not immune to blood-borne toxins for those who already have Immunity to Metabolic Hazards
Overlap[]
- No Neck removes veins/arteries in the neck, so one arguably might take No Blood (Neck Only -80%) to avoid that without taking the other benefits of No Neck, as a perk.
- -80% is used because that's the biggest discount one could possibly get. It's possible that this is less than 1/5 the value of No Blood, but that you'd need to round it up as standalone.
- This wouldn't necessarily mean for example that No Blood and No Neck taken together should be cheaper. If it was only 1/10 the value (-0.5) then 9.5 would still round up to 10.
References[]
- Basic Set: Characters, p.61