One of the few examples of Classic Path magic. Can be used as is in 4e.
Path of Form (Hellboy)[]
- Beastform (Path of Form-6)
- Disguise (Path of Form-2)
- Form of the Inanimate (Path of Form-8)
- Reveal the True Form (Path of Form-7)
- Shape of Man (Path of Form-4)
- Succor (Path of Form-5 or Path of Health-4)
- See the Face Beneath (Path of Form-6 or Path of Knowledge-8)
Path of Form (GURPS Thaumatology)[]
| Ritual | Default; Casting time | Energy Accumulating | Page |
|---|---|---|---|
| Gentle Beast | Path of Form-6 or Path of Nature-1; 10 minutes; gives a reaction bonus equal to margin of success (minimum +1). | 3 points, +1 per point of reaction bonus | 156 |
| Reversion of Form | Path of Form-5; 30 minutes | 9 points | 144-145 |
| See the True Face | Path of Form-1 or Path of Knowledge-6; 10 minutes | 3 points | 145 |
| Skinchange | Path of Form-6; 20 minutes | 9 points | 145 |
| Speak With Beasts | Path of Form-4 or Path of Nature-3; 10 minutes | 5 points | 156 |