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GURPS Power-Ups 6

GURPS Power-Ups 6: Quirks collects the quirks described in GURPS up to February 2013.

Convictions[]

  • Belief: Atheist, Philosophical, Religious,
  • Code of Honor (Quirk level)
  • Legalistic: Quirk-level Honesty
  • Vow: trivial Vow
  • Willful Ignorance

Disadvantage Variations[]

"A -5-point mental disadvantage with a self-control roll of 15 is worth -2 points. If the GM can “force” the problem on you only on a critically failed self-control roll (17 or 18), then it’s just a quirk."

Exotic Quirks[]

  • Cannot Float
  • Nano-Fever
  • Obvious
  • Pressure Intolerance
  • Unwelcome Accessory

Looks and Mannerisms[]

  • Bad Posture
  • Cosmetic Eyeglasses
  • Dead Giveaway
  • Dishonest Face
  • Distinctive Features: gives -1 to your Disguise and Shadowing skills, and +1 to others’ attempts to identify or follow the character. Compare to Supernatural Features and Unnatural Features.
  • Easily Mistaken Sex
  • Epitome
  • Fashion Disaster
  • Inappropriate Manner: Prerequisite: At least a point in the relevant Influence skill
  • Interviews Badly
  • Shocking Affectation: Amoral, Missing Disadvantage, Taunting, Villain-Worshipper
  • Speech Mannerisms: Distinctive Speech, Fast Talker, Forbidden Word (Quirk-level Cannot Speak), Inaccessible Idioms, Involuntary Utterance, Loud Voice, Third Person
  • Stereotype
  • Token

Mental Quirks[]

Meta-Game Quirks[]

  • Extra Drawback
  • Point-Spending Quirks
  • Rules Exclusion
  • Taboo Traits
  • Variable Quirk

Physical Quirks[]

  • Aches and Pains: Mild version of Chronic Pain
  • Allergy
  • Bowlegged
  • Bulky Frame
  • Care: Quirk-level Maintenance
  • Clumsy Runner
  • Combat Hesitancy: Quirk-level Combat Paralysis
  • Dead Weight
  • Dull Taste or Smell
  • Easily Winded: lesser version of Unfit
  • Fatigues Easily Under Loads
  • High Rejection Threshold
  • Hungry: mild form of Increased Consumption
  • Limited Colorblindness
  • Limited Hearing Loss
  • Minor Handicap
  • Missing Teeth
  • Missing Toes
  • Neutered or Sexless (Sterile is 0 points)
  • Overweight
  • Pain-Sensitive: Quirk-level Low Pain Threshold
  • Photosensitivity
  • Poor Night Vision: Quirk-level Night Blindness
  • Restless Sleeper: Quirk-level Light Sleeper
  • Shaky Hands: Trivial Neurological Disorder
  • Sleep of the Dead: lesser version of Deep Sleeper
  • Sleeptalker
  • Sleepyhead: “half level” of Extra Sleep
  • Slightly Unusual Biochemistry: mild version of Unusual Biochemistry
  • Slow Reflexes
  • Sunburns Easily
  • Susceptible to (Item): One level of Susceptible to a class of things encountered only occasionally in the environment Examples given: Acceleration Weakness, Nervous Stomach, Substance Intolerance
  • Temperature Intolerance
  • Tests Positive for (Condition
  • Thin Skull
  • Tiny Hands
  • Tone-Deaf
  • Twitchy

Preferences and Aversions[]

  • Admiration
  • Dislike: minor version of any of the Phobias
  • Intolerance
  • Like
  • Preferred Looks
  • Preferred Tactics
  • Self-Imposed Limit
  • Soft Spot

Preoccupations[]

  • Collector: trivial Compulsive Behavior
  • Compulsion: trivial Compulsive Behavior not covered by Collector, Easily Suppressed Disadvantage, Expensive Habit, or Hoarder
  • Daily Ritual
  • Eavesdropper
  • Expensive Habit
  • Flirtatious: Quirk-level Lecherousness
  • Hedonist
  • Hoarder: a minor Compulsive Behavior or Obsession concerning a particular useful commodity
  • Ill-Advised Hobby: (example) Record-Keeper
  • Minor Addiction
  • Obsession (almost-rational and not especially unusual)
  • Overcautious Habit
  • Practical Joker
  • Risk-Taking Behavior
  • Tattletale
  • Trademark: quirk level of disadvantage

Skill Quirks[]

  • Can’t Read Music (Prerequisite: At least one point in Singing or Musical Instrument)
  • Cognition Quirks
  • Incompetence (inept at one specific skill)
  • Lazy Skill (Prerequisite: At least one point in the affected skill.)
  • Overspecialization (Prerequisite: At least one point in the affected skill.)
  • Show-Off

Social Quirks[]

  • Checkered Past
  • Complicated
  • Favor Owed
  • Grudge
  • Hated by (Group)
  • Red Tape
  • Trivial Reputation
  • Trivial Secret
  • Dual Identity: Quirk-level Secret Identity
  • Positive Secret
  • Pretense
  • Secret Powers - discovery will resulted in a mild reaction.

Supernatural Quirks[]

  • Curse
  • Can Be Turned By True Faith
  • College Incompetence (Prerequisite: Magery or similar broad spellcasting ability.)
  • Damned
  • Name-Bound
  • Residual Personality (Prerequisite: Ability to change forms.): Quirk-level Split Personality
  • Restricted Casting Style (Prerequisite: Magery.)
  • Rule of 15 (Prerequisite: At least one applicable skill at 16+.)
  • Spell Signature (Prerequisite: Spellcasting ability.): supernatural version of Dead Giveaway
  • Spell Susceptibility: resist one spell at -5
  • Supernatural Dislike: quirk-level Dread or Revulsion
  • Supernatural Features: manifest only under easily remedied conditions and that require close or extended examination to detect
  • Trivial Destiny: very minor, negative Destiny

Special Quirk groups[]

  • Power Quirks
  • Dress Codes
  • Alternative Sexuality Quirks
  • Alcohol-Related Quirks: Alcohol Intolerance, Former Alcoholic, Friendly Drunk, Horrible Hangovers, Minor Alcoholism