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A power modifier is a metatrait, a collection of Enhancements or Limitations along with a specified Source.

GURPS Powers and GURPS Psionic Powers focus on this concept more, expanding from Basic Set.

It is possible to have TWO sources combined to price out a merged power modifiers. This is outlined in Stacking Power Modifiers on page 28 of Powers:

No advantage can have multiple power modifiers.
(Exception: A power can be both Elemental and Super.)

This would stack their modifiers to -20% and is mentioned at:

  • 124 for Cold/Ice
  • 125 for Darkness
  • 126 for Earth and Electricity
  • 129 for Heat/Fire
  • 134 for Sound/Vibration
  • 136 for Water
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