GURPS Powers: Enhanced Senses (March 2015) is your guide to sensory powers. Use it in a wide range of campaigns, from biologically realistic science fiction to four-color supers. Five power frameworks let you play a brilliant detective or enlightened sage; an animal or cyborg; or a full-fledged superhuman. Choose from over 70 abilities, many with two or more variants, to design exactly the super-senses your adventurer needs.
Notes[]
- Normal Senses and Modifiers uses strange ratios compared to what Basic Set uses for Extra Arms, the math doesn't line up with the value of Reciprocal Advantages or Modifying Other Characteristics