Cost: Variable
Radically Unstable Magery is a limitation on Magery is where any spell failure you experience is likely to be a critical failure! Cannot cast spells at an effective skill above 15.
- "Stabilization" roll allowed (-10%)
- No "Stabilization" possible (-30%)
- No "Stabilization" possible Moreover, the GM rolls three times on the critical failure table and chooses the result he considers worst. (-50%)
References[]
- GURPS Thaumatology pg 26