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Cost: [±5/level per ±1] base

Reputation can be an advantage (bonus) or disadvantage (penalty). It effects reactions to your character based who on what people have heard about you as a person. (B26-8)

By contrast Social Stigma and Social Regard are reactions based on what you are rather then who you are.

Reputation has four components:

  • Details
  • Reaction Modifier: ±5/level; maximum of ±4
  • People Affected
    • Nearly Everyone: x1
    • Nearly Everyone except for one large group or class: x2/3 (round down).
    • A large group or class: x1/2 (round down)
    • A small group or class: x1/3 (round down)
  • Frequency of Recognition
    • All the time: x1.
    • Sometimes (roll of 10 or less): x1/2 (round down).
    • Occasionally (roll of 7 or less): x1/3 (round down).

It is possible to have more than one reputation, and reputations overlap. The total of these combinations cannot go below -4 or above +4.

See Also[]

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