Cost: [±5/level per ±1] base
Reputation can be an advantage (bonus) or disadvantage (penalty). It effects reactions to your character based who on what people have heard about you as a person. (B26-8)
By contrast Social Stigma and Social Regard are reactions based on what you are rather then who you are.
Reputation has four components:
- Details
- Reaction Modifier: ±5/level; maximum of ±4
- People Affected
- Nearly Everyone: x1
- Nearly Everyone except for one large group or class: x2/3 (round down).
- A large group or class: x1/2 (round down)
- A small group or class: x1/3 (round down)
- Frequency of Recognition
- All the time: x1.
- Sometimes (roll of 10 or less): x1/2 (round down).
- Occasionally (roll of 7 or less): x1/3 (round down).
It is possible to have more than one reputation, and reputations overlap. The total of these combinations cannot go below -4 or above +4.