This is Classic material. Some conversion will be needed to use with 4e, some of which may have been done for you. |
Cost [10/level; limit 5]
Sidhe Blood (SB) is a depreciated Classic Unusual Background that appeared in Classic: Celtic Myth.
- SB 1: 1⁄16 Sidhe; one of great-great-grandparents was a Sidhe.
- SB 2: 1⁄8 Sidhe; one of great-grandparents was a Sidhe.
- SB 3: 1⁄4 Sidhe; one of grandparents was a Sidhe.
- SB 4: 1⁄2 Sidhe; one of parents was a Sidhe
- SB 5: Sidhe
Each level granted access to two Sidhe advantages:
- Alternate Blows [75]: blows alternate between hurting and healing you.
- Amphibious
- Bellows Breath [25]
- Catfall [10]
- Chameleon [5/level]
- Damage Resistance — DR (Tough Skin -40%) [3/level]
- Dark Vision [25]
- Doesn’t Sleep [20]
- Feth Fiada [35] — Prerequisite: SB 5
- Full Coordination [50/additional attack]
- Gills — Doesn’t Breathe (Gills, -50%) [10]
- Hard to Kill [5/level]
- Hawk Eyes [6/level]
- Heroic Climbing — Super Climbing [3/level]
- Heroic Running — Enhanced Move (Ground) [20/level]
- Heroic Swimming — Prerequisite: Amphibious; Enhanced Move (Water) [20/level]
- Increased Speed — Replaced by modifiers to Basic Move [±5 per ±1 yard/second]
- Lightfooted [20]
- Monstrosity — replaced by Terror [30 + 10 per -1 to Fright Check]; limited to Fomor or decedents of Fomor
- Passive Defense — eliminated
- Perfect Balance [15]
- Recovery [10]
- Reduced Sleep [10]
- Regeneration [10/25/50/100]
- Regrowth
- Riastradh (Battle frenzy) — alternate form [Sidhe]
- Salmon Leap — Super Jump [10/level]]
- Shadow Form [50]
- Shrinking [varies]
- Silence [5/level]
- Speak With Animals [15/12/10/8]
- Speak With Fish [10/8/6/4]
- Spearman’s Invulnerability [30]
- Toad Eyes [10]
- Unaging [15]
- Voices on the Wind [10/level]
- Walk on Air [20]
- Walk on Liquid [15]
- Wild Mana Generator [100]
- Enhanced attributes ("Enhanced ST", Extra Fatigue, Extra Hit Points) don't really count as "unusual" abilities in 4e.
References[]
- Classic: Celtic Myth pg 75-76