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GURPS Wiki

Stall, or "stall speed", is the minimum speed (in yards/second) a flying vehicle must move in order to stay aloft. A stall of 0 means the vehicle can hover, such as an airship, STOVL, or flying car.

Stall 0[]

Plenty of vehicles have Stall speeds of 0. Airships, flying cars, helicopters, and any vertical-takeoff vehicles all have stall of 0.

Vehicles Classic[]

  • As expected, more lifting surfaces allow lower Stall speeds.
  • The more radical a vehicle's aerial streamlining, the higher the stall speed gets--but only slightly. A boxy, vintage barnstormer plane will have a much lower stall speed than an equivalently-sized rocket plane.

Realistic Considerations[]

In real life, some planes with very low Stall speeds can be pushed or even lifted aloft by high winds while on the ground. It is recommended that PCs with high-lift aircraft (such as short-takeoff, pulp adventure airplanes) find a safe place to tie down their vehicle.

Some Examples[]

TL Vehicle Stall
6 Biplane 23
7 Monoplane 25
6 Twin-Prop Transport 34
7 Business Jet 55
7 Fishbed Fighter[1] 66
7 Harrier 0

References[]

  1. โ†‘ Pyramid 53, p.21