Stall, or "stall speed", is the minimum speed (in yards/second) a flying vehicle must move in order to stay aloft. A stall of 0 means the vehicle can hover, such as an airship, STOVL, or flying car.
Stall 0[]
Plenty of vehicles have Stall speeds of 0. Airships, flying cars, helicopters, and any vertical-takeoff vehicles all have stall of 0.
Vehicles Classic[]
- As expected, more lifting surfaces allow lower Stall speeds.
- The more radical a vehicle's aerial streamlining, the higher the stall speed gets--but only slightly. A boxy, vintage barnstormer plane will have a much lower stall speed than an equivalently-sized rocket plane.
Realistic Considerations[]
In real life, some planes with very low Stall speeds can be pushed or even lifted aloft by high winds while on the ground. It is recommended that PCs with high-lift aircraft (such as short-takeoff, pulp adventure airplanes) find a safe place to tie down their vehicle.
Some Examples[]
TL | Vehicle | Stall |
---|---|---|
6 | Biplane | 23 |
7 | Monoplane | 25 |
6 | Twin-Prop Transport | 34 |
7 | Business Jet | 55 |
7 | Fishbed Fighter[1] | 66 |
7 | Harrier | 0 |
References[]
- ↑ Pyramid 53, p.21