This a list of Superscience equipment from GURPS Ultra-Tech and GURPS Bio-Tech Ignore the TL numbers connected with them, given the way superscience is supposed to work they are effectively useless.
GURPS Ultra-Tech[]
Core Technologies[]
- Cosmic Power Cells
- Broadcast Power
- FTL (Hyperdrive, Warp Drive, Jump Drive, Skip Drive, etc)[note 1]
- Holoprojection[note 2]
- Contragrav (CG) Flier
- Clothing Belt
- Holoventure
- Psychosonic Instrument
Communications, Sensors and Media[]
- Gravity-Ripple Communicators
- Neutrino Communicators
- Causality Communicators
- FTL Radios
- Neural Communicator (“Neurocomm”)
- Mental Translator
- Matter Transmission
- Holoprojectors
- Interactive Holoprojection
- Gravscanners
- Ultrascanner
- Timescanner
Housing Tools, and Survival Gear[]
- Antigrav Hammock
- Floating Furniture
- Castles in the Air (Bioshock Ultimate 's Columbia is an TL6^ example of this).
- Phantom Places
- Rigid Dyson Sphere
- Ringworld
- Under the Screen
- Force Field Houses
- Pocket Universes
- Dimensional Interface
- Contragrav Modules
- Gravpack
- Terraforming through Matter Conversion (Star Trek's Genesis Device)
- Gravity Control
- Monowire Spool
- Grav Hammers
- Universal Molecular Bonder
- Gravitic Tools
- Tractor-Pressor Beam
- Replicators
- Amplifier Throne
- Backpack Psi Amplifier
- Backpack Psi Amplifier
- Psi-Amplifier Helmet
- Psi-Amplifier Headband or Belt
Covert Ops and Security[]
- Exophase Field Generator
- Stasis Key
- HoloPaper
- Dynamic Holotech
- MT Vault
- Monowire
- Neural Disruptor Field
- Gravity Web
- Dream Net
- Disintegrator Field
- MT Interceptor
- Ultrascan Portal
- GUT Bug Sweeper
- Monowire Razortape
- Power Damper
- Stasis Chamber
- Contragrav
Weaponry[]
- Neural Weapons: Neural Disruptors (“Nerve Guns”), Death Beam Setting, Mindrippers
- Antiparticle Beams (“Pulsars”)
- Sonic Screamers
- Plasma Guns
- Lamers
- Force Weapons (entire category)
- Graviton Beams (entire category)
- Nucleonic Beams (entire category): Disintegrators, Conversion Beams (The Soft Weapon and "The Slaver Weapon")
- Reality Disruption Beams (entire category): Ghost Particle Beam, Reality Disintegrator, Displacer
- Psionic Beams (entire category): Mind Disruptors
- Options: Superscience Power Cell, Field-Jacketed, Gravitic Focus, FTL (weapon)
- Grav Guns (entire category): Needler Weapons
- Rockets and Missiles: Reactionless Missiles, Multiscanner Homing
- Other Accessories: Self-Destruct Anti-Theft, Gravitic Compensator
- Warheads and Ammunition: Monochain
- Energy: Force, Plasma, Implosion, Psi-Bomb, Stasis, Vortex
Melee and Thrown Weapons[]
- Monowire Blade, Monowire Whip, Monowire Switchblade
- Nanothorn Blades
- Sonic Shuriken
- Force Swords
- Floater Missile
- Smart Shuriken
Defences[]
- Body Armor: Retro-Reflective Armor
- Powered Suits: Exofield Belt
- Defense Systems: Psionic Mind Shield
- Forge Screens: Barrier Screens
- Force Shields
- Nuclear Dampers (these are not control rods, entire category)
- Statis Webs (entire category)
- Other Force Fields (entire category): Life Support Field (Seen in TAS episode "The Slaver Weapon"), Reality Stabilizer, Hypertime Fields, Tau-Shield
Medical and Biotech[]
- Medscanner
- Pocket Regenerator
- Regeneration Ray
- Replicator-Based Downloading
Vehicles[]
- Contragravity
- Lift Tubes
- Grav Jeep
- Grav Speeder
- Hovertank
- Grav Tanks
- Contragravity Platform
- Grav Bike
- Hoverbikes and Hover Platforms
- Contragravity Belt
- Gravity Cloak
- MT Booths
- Telegates
- Teleport Projections
GURPS Bio-Tech[]
Biotechnology[]
- Forced-Growth Tank
- Chronowomb
- Gestalt Brain Matrix
Medical Technology[]
- Personal Stasis Web
Drugs and Nano[]
- Longevity Drugs (TL10^): Insenium, Stasine
- Psi Drugs: Blocker; Boosters; Muffler; Window
Biomeds[]
- Random Metamorphosis
Note[]
While Superscience can be connected with a specific TL that doesn't mean that it has to be that TL. Technically superscience (^) is its own TL and all the related number does is show when that superscience first appeared in that setting.
Notes[]
- ↑ There are ways to make FTL work under TL7-8 physics but they all require certain things to be true to actually work: Quantum Entanglement, Tachyons and Time Travel, Alcubierre Warp Drives, Wormholes
- ↑ This may not be that superscience per Most Advanced HologramS that are INSANE!