TL2 (The Iron Age) started somewhere between 1200 BCE and 600 B.C.
Generally TL1 (The Bronze Age) proceeds this and TL3 (The Middle Ages) comes after.
General Developments[]
Note: these are a combination of the material in the Basic Set and GURPS Low-Tech
- Signature Technology: Iron; Geometry; Scrolls
- Transportation: Saddle; roads; triremes
- Weapons and Armor: Iron weapons; iron armor (including mail); siege engines
- War: Cavalry; war elephants; phalanx warfare; mechanical artillery; specialized war galleys
- Power: Horses; water wheels
- Biotechnology/Medicine: Bleeding the sick; chemical remedies.
- Other Technologies: Riding horses and mounted herdsmen; concrete; large glass objects; arches, vaults, and domes; theoretical mathematics; humoral medicine
- Social Organization: Multiethnic empires; founding of universal religions; philosophy; historical scholarship; coinage
Worlds of TL2[]
- The world of Orichalcum and its Athenian-Atlantean war is primarily TL1/TL2 (with some Atlantean tech at TL4)
- The cursed world of Nergal is entering a new Ice Age among TL2/TL3, and the Patrol is unsure why.
- A few Gotha Parallels
Magical Settings at this TL[]
- Classic: Imperial Rome: "The religious beliefs of Rome at its height can support either spell-based magic or ritual magic."[1][2] Magic items are the product of gods and spirits.
- Roma Arcana: A roman empire with magic and where arcane and divine power are at odds with each other.
Related Material[]
- TL
- TL2 Armor
- TL2 Equipment
- TL2 Weapons
- Iron Age (Wikipedia)