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GURPS Low-Tech cover

TL2 (The Iron Age) started somewhere between 1200 BCE and 600 B.C.

Generally TL1 (The Bronze Age) proceeds this and TL3 (The Middle Ages) comes after.

General Developments[]

Note: these are a combination of the material in the Basic Set and GURPS Low-Tech

  • Signature Technology: Iron; Geometry; Scrolls
  • Transportation: Saddle; roads; triremes
  • Weapons and Armor: Iron weapons; iron armor (including mail); siege engines
    • War: Cavalry; war elephants; phalanx warfare; mechanical artillery; specialized war galleys
  • Power: Horses; water wheels
  • Biotechnology/Medicine: Bleeding the sick; chemical remedies.
  • Other Technologies: Riding horses and mounted herdsmen; concrete; large glass objects; arches, vaults, and domes; theoretical mathematics; humoral medicine
  • Social Organization: Multiethnic empires; founding of universal religions; philosophy; historical scholarship; coinage

Worlds of TL2[]

  • The world of Orichalcum and its Athenian-Atlantean war is primarily TL1/TL2 (with some Atlantean tech at TL4)
  • The cursed world of Nergal is entering a new Ice Age among TL2/TL3, and the Patrol is unsure why.
  • A few Gotha Parallels

Magical Settings at this TL[]

  • Classic: Imperial Rome: "The religious beliefs of Rome at its height can support either spell-based magic or ritual magic."[1][2] Magic items are the product of gods and spirits.
  • Roma Arcana: A roman empire with magic and where arcane and divine power are at odds with each other.

Related Material[]

References[]