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Writing (IQ/Average) is a skill for writing in a clear or entertaining manner.[1] A successful roll means the work is readable and accurate. While this skill is mainly useful for earning a living (such as writing novels, or tabletop game books), it can help on adventures--or after them.[1] The effectiveness of a writer's writing, the weight it carries, can vastly change how seriously it is taken--and how far its story is spread.

Modifiers[]

  • Time Spent modifiers often apply, although time-sensitive documents (such as reports from the front lines) might not have this luxury
  • -5 if writing about an unfamiliar subject (winging it)
  • Language modifiers apply if attempting to write (such as a report or letter) in a language you're not fully-versed in

As a Complementary Skill[]

As a Substitute for Influence Skills[]

  • Writing can be used as an Influence skill in most circumstances where the user is communicating through text.[6] This includes requesting information or aid,[7] debating[8] (including political disputes)[9], and of course, wit and mockery.[10]

Techniques[]

  • The Irony technique uses either Writing or Public Speaking as its prerequisite.

Character Templates[]

Writing appears in the following character templates

  • Hacker in GURPS Action 1 Heroes p. 10-11
  • Investigator in GURPS Action 1 Heroes p. 12
  • Medic in GURPS Action 1 Heroes p. 13
  • Courtier in GURPS Banestorm p. 205-206
  • Entertainer in GURPS Banestorm p. 206-207
  • Mystic in GURPS Banestorm p. 212
  • Priest-Wizard in GURPS Banestorm p. 214-215
  • Activist in GURPS Biotech p. 202
  • Bioengineer or Gengineer in GURPS Biotech p. 203
  • Ecological Engineer or Ecoteur in GURPS Biotech p. 204-205
  • Epidemiologist in GURPS Biotech p. 205-206
  • Forensic Pathologist in GURPS Biotech p. 206
  • Nurse in GURPS Biotech p. 207
  • Bard in GURPS Dungeon Fantasy 1 Adventurers p. 5-6
  • Cleric in GURPS Dungeon Fantasy 1 Adventurers p. 6
  • Wizard in GURPS Dungeon Fantasy 1 Adventurers p. 13
  • Scholar in GURPS Dungeon Fantasy 4 Sages p. 8-9
  • Demonologist in GURPS Dungeon Fantasy 9 Summoners p. 6
  • Necromancer in GURPS Dungeon Fantasy 9 Summoners p. 13-14
  • Agent in GURPS Dungeon Fantasy 15 Henchmen p. 4-6
  • Initiate in GURPS Dungeon Fantasy 15 Henchmen p. 12-13
  • Sage in GURPS Dungeon Fantasy 15 Henchmen p. 15
  • Cultist in GURPS Dungeon Fantasy 15 Henchmen p. 18-20
  • Servant in GURPS Dungeon Fantasy 15 Henchmen p. 23-24
  • Holy Man in GURPS Fantasy p. 120-121
  • Scholar in GURPS Fantasy p. 123
  • Peregrin in GURPS Fantasy p. 217
  • Philosopher in GURPS Fantasy p. 218

Bestiary Entries[]

Writing appears in the following bestiary entries:

See Also[]

References[]

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